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And as far as I know, Steam doesn't quite support the 8bitdo controllers in Switch mode, categorizing it as a "3rd Party Switch Controller" which may limit things such as rumble under the hood. I'm surprised Gyro works, and I agree that you should use this mode for the input.
So I'm not talking about HD Rumble, which is totally different rumble technology implementation used in official Switch controllers; it uses linear resonant actuators. These 8BitDo controllers don't support HD Rumble (it's noted in their sales materials and documentation), they use regular rumble using traditional eccentric rotating mass vibration motors.
However, they clearly have different rumble "strengths" (e.g. how fast the eccentric shaft gear motor spins). You can customize this for the Pro+ using the Ultimate software, and it works for xinput mode; when I set it to max (5 of 5), I get a full strength rumble when testing in a game, when I set it to min (1 of 5), I can barely feel it.
What I'm saying is that these settings don't apply when I put it in Switch mode. I'm guessing Switch mode ignores the setting and exposes all 5 rumble strengths to simulate the HD Rumble. I'm guessing most (if not all) PC games don't support HD Rumble, they just do "digital" rumble (on or off). Problem is, "on" is very weak (1 of 5), and I think we should be able to customize it; I would like to set it to max (5 of 5) so it behaves the same as in xinput.
I searched and it looked like there were a handful of other posts about official Switch Pro controllers having very weak rumble, which is what makes me suspect/hope a setting could be implemented to set the default rumble strength for "digital" rumble. https://steamcommunity.com/app/353370/discussions/0/2572002906859023134/
Interesting note: Clearly these 8BitDo controllers emulate a Switch Pro controller when in Switch mode; they show up in the Bluetooth menu as "Pro Controller" same as the official Nintendo controller, and Steam recognizes them as "Nintendo Switch Pro Controller," also same as the official Nintendo controller. However, Steam can tell a difference. The Nintendo Switch Pro controller has a "Haptic Feedback" setting in the Steam Controller settings that is not there for the 8BitDo controllers.
EDIT: another interesting note, right after I wrote this post, I happened to find that 8BitDo released a new major version of the Pro+ firmware that same day (v5.00 from v4.02). I upgraded and tested again, but the issue wasn't fixed. However, it does appear they're working on issues with Steam support in Switch mode and issues with vibration: the update log for v5.00 lists items "Fixed USB connectivity issue with Steam on Switch mode" and "Optimized vibration."