Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский)
Español - Latinoamérica (латиноам. испанский)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский)
Português-Brasil (бразильский португальский)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
I dunno, it's just a switch controller with analog triggers, and again, apparently switch supports those already. And then there's DS4 which also has both of those features found in it, but I guess being recognized as DS would be a controller's job.
Nintendo Switch controllers don't make use of analog triggers so therefore it wouldn't make sense to send analog trigger values in that mode.
X-input, switchmode and D-input are supported.
You could try D-Input mode? (for android , but winOS should recognise it too?)
I guees the only good pc gyro controller left is the DS4, glad i bought a spare SC.
I hope Valve brings out a SC 2.0 with multiplatform-support .
https://www.reddit.com/r/8bitdo/comments/8001ql/sn30_prosf30_pro_macos_mode_is_actually/
Edit: Gyro doesn't work though, it seems. Oh well, I'll ask 8bitdo if it's possible for them to patch that in someday.
And nvm, 'soft pull' and 'full pull' work fine when set to Simple Treshold, Hair Trigger seems a bit inconsistent. Not like it's a binding I see myself using too often, though.
But yeah, seems like it's a fully working DS4 implementation, though obviously without the touchpad. And gyro for some reason.