Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Edge Spin basically means you can just move your thumb to the edge of the pad to continue movement in that direction. Just like when you hold an analog stick in one direction it continually moves the camera in that direction(in a FPS style game anyway). Gyroscope allows you to use the movement of the controller itself to fine tune your aim. The issue you describe sounds like you have the sensitivity up way too high. Another option to make things less "jittery" is the Minimal Movement Threshold option. I don't personally like this option since it can cause other issues.
This guide might also help. http://steamcommunity.com/sharedfiles/filedetails/?id=595597298
The standard template.
I just started playing as I was.
I would also say that getting deep and dirty with all of the options might not be the best choice for an early game to try out. stick with borderlands or similar game that works in an ideal way and then slowly move into other, more advanced features as you go.
Skyrim was a pain tho, guys have already described the issues. I was using Skyrim only as testing plaform when new SC features came out back then :)
For Skyrim and other games which have issues with parallel k/m and controller input, I'd suggest using joystick-as-mouse input. It's slightly worse than true mouse emulation but way more precise for camera control than a joystick.
Skyrim is not the only offender. Shadow of Mordor, while advertised as having a native SC support (in game tips are for SC), works perfectly well with the mouse mode, until you want to rotate artifacts. With artifacts, you get the conflict: if you touch the right touchpad, you get a cursor and the game expects you to click and hold, but as soon as you touch any other button, controls change to SC and the whole thing just breaks. So even in Shadow of Mordor, joystick-as-mouse is the choice for camera movement.
Funny, though, I actually find making new configs for games almost therapeutic so it never bothered me having to tweak and figure out novel approaches to thing like this. :D