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I do know that you can make your own Xinput.dll that remaps axes and put it in the game directory. Since Steam uses a direct to the game Xinput system, it should work. I did it one time with a DLL that was provided by someone else to allow for proper Xinput axis mapping for Blood Rayne, though at the time the SC was having a hard time hooking with the DLL in place.
Er, so I guess the answer is maybe?
Set righttrigger softpullaction or fullpullaction to Leftjoystick rightmovement.
The Leftstick can be selected itself including all 4 deflections (left,right,up,down) indicated by the tiny arrow, it is hard to select if you use a mouse but if you move slowly with the gamepad over LS the delections will show up.
But sadly it is not analog as softpullaction and rightpullaction are digital in nature.
Pressing righttrigger no matter how far would mean you would move 100% maximum speed to the selected direction without any values inbetween.
Well, I mean we finally have a vast majority of the features we wanted or needed back when this controller came out so who knows? Maybe Valve is just taking their time and one day we will get these features.
Well, you know what they say, patience is a virtue I guess.