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Not to mention that those extra shoulder buttons on either half of the Joy-Con could be mapped to controls as well - I could see Right's SL and SR for reload and melee and Left's SL and SR for jumping and crouching.
Can anyone recommend to me any effective tools that would help me to reverse engineer the connection protocol? And with that, is there yet a software interface that allows you to integrate your own controllers into the configurator? I would like to be able to implement this as a proof of concept and perhaps distribute this feature as a client mod if it doesn't get official support.
Link to page: https://www.nintendo.co.uk/Nintendo-Switch/Specifications/Specifications-1176277.html#3
I want official Switch Pro Controller support, that controller feels nice.
Joycons are far superior to any other controller, due to one single fact.. it's a split controller. It's also much easier to use gyro aiming, when you have a split-controller.. Valve needs to support Joycons and allow a mapping function so WHEN YOU PRESS A BUTTON, it deactivates the gyro, that way you can press and hold it, reposition the controller and aim again (easy for 180/360 flicks).
Sucks man...
Cmon Valve!