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See, what that will do is on soft pull a single press will be sent. If you go right to the full pull it will send a double tap to the game. The delay on how quickly you need to go to the full pull is adjustable. The start delay for the second activator will vary wildly by the game. Some games don't accept inputs if they are either too quick to the first press, the length the button is held down before the second press is made, a combination of the two or even neither of them because that game might just not care.
This is all down to that specific title and every game is different but for the most part, you will want the second press start delay to be maybe two ticks from the left of the slider. The end delay on the first press, on the other hand, is less likely to be a problem but you can also adjust that till your heart's content. What I typically do IF it doesn't work instantly is I will great exaggerate the settings till it works and then back the sliders down until I hit the bare minimum that the game accepts as real input.
If you have any more questions, just ask! :D
right trigger soft pull - left mouse click
mode shift - right trigger full pull (nothing bound)
a quick pull and release will activate a double click.
note: this method works reliably in desktop, but i haven't tested in final fantasy.
Unfortunately, I can't seem to get either of the methods suggested to work in FFXIV. I've managed to work both methods to a point where they seem like they could, or should, work, however FFXIV seems to vehemently disagree with them. I'm going to keep experimenting, but after two hours sunk into it so far I need a break.
In case anyone has any ideas though, here's what seems to be happening.
With Cammel's method, the game doesn't seem to register the release of the first regular press activator. No matter where the delay start and end sliders are, it only gives me a single regular hold down press.
With Ugafan's method, it does release and reclick, however it doesn't hold the second click like I need it to for my usecase.
Raw-bean - I'm not quite sure what you're asking. With that method, the only thing a full pull gave me was a quick second click, releasing to soft pull did nothing at all.
Cammelspit - Yeah, I think FF14 is just too picky with its input, because I've gotten the binding to work as you described in other applications and games (Not that they needed it, but I had to test somewhere to make sure I was setting up correctly). Your method DOES work, in everything I have tried EXCEPT the game I actually want it in xD
I have actually gotten it to work maybe 50% of the time since my last post, but it's nothing reliable enough to work for combos on a training dummy, let alone any kind of dungeon or raid content. Plus, it's incredibly slow, requiring the start/end delay sliders to be almost completely maxed, so even if it did work 100% it still wouldn't be the right choice for anything but the most casual content.
that's weird it's so long. (using the method cammel described) i'm typically successful setting the start press delay 3 or 4 clicks to the right. no adjustment to the end delay necessary unless it's lots of buttons. i've gotten a 7 button combo in a fighting game to work with a single button press so i'm surprised a simple double click isn't working.
if i had the game there are a couple of other more complicated things i could try to fix it, but unfortunately i don't have this one so i can't see if it would work or not. hopefully someone else who has FF14 and can chime in.
edit: one last thing. you're trying to bind controller buttons to triggers. is there a keyboard key that you could use instead?
i found this list of keyboard controls. perhaps you could try using the keyboard keys to accomplish what you want.
http://na.finalfantasyxiv.com/lodestone/playguide/win/manual/
@ugafan - Unfortunately, because I'm using the cross hotbar, there is no way to use keyboard controls for it. It's exclusively controller inputs. Let me see if I can explain a little better.
You can see the hotbar I'm using HERE[i.ytimg.com] (Not my character)
Basically, holding one trigger allows the d-pad and ABXY buttons to activate the lower set of skills. Quickly releasing the trigger and pressing it again allows use of the second set above it. While I was looking through the game menus, I couldn't find any way to change this to be anything but RT and LT.
Ultimately, I think it will be better to simply double bind the triggers to the grips and operate that way. I think something with how FF14 processes the inputs for the hotbars disagrees with how the steam controller inputs the double trigger press, at least as it is currently programmed. Maybe someday Valve will let us record simple macros, and all of this will be fixed.
Oh well, either way, as long as you can get something that works and is comfortable for you. That's all that really matters.