Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
Extra question. If keyboards don't have those, where do you bind them to your keyboard and use in game? And why?
There is another solution that usually does work and that I have personally used for this exact situation. Use more than one modifier key. Like for OBS, I would set Lshift+LCtrl+Alt+PageUp for the record, PageDn to stop recording. You should normally be able to use Shift, Ctrl, and Alt so you aren't stepping so hard on any of the more commonly used keys. One would expect that with a PC KB with 104 keys at least you should be able to find at least one that works well, especially considering the modifier keys, most of which are bindable to the SC.
@OP Let me ask, what are you currently using to bind your push to talk key?
I use "Pause" to push to talk generally. Most software anymore doesn't use the "Pause / Break" key because really, even console (command line) software uses ctrl+c to break an executing program, not the actual break key. I then bind the "browser forward" button on my mouse to pause, the "browser back" button to middle mouse, the mouse wheel click to double click (so I don't have to manually do that), and set the dpi-adjust buttons to browser back and forward (since I have the mouse set to only 1 dpi anyway).
The major reason people use these keys is so that modifier keys don't need to be used which allows for more multiple simultaneous keys strokes without accidental activation (or non-activation) of other functions.
Each key pressed on a keyboard can be set using key codes (old school computing) etc and can be used to change a keyboards language or to use symbols without actually changing the keyboard hardware.
Would be really nice to be able to set these keys (and others) in any software used to map functions to controllers by default, ESP the Steam Controller.
Also, see this vid https://www.youtube.com/watch?v=waaiQwin81o for more on this subject.
it seems with their focus on chat and communication taking on discord, It angers me when i go into the steam settings to assign a push to talk key, I press f13 and it just sits there stupified like i didnt press a button.
But likewise, to map a grip to my f13 (discord assigned push to talk) seems like a nessecity. I mean, operating systems use the f13 to f24 by using shift and f keys, but steam is not knowing what is going on
Assigning completely unique buttons to the paddles is invaluable.
any idea how do i enable anything over the F24? seems like anything past F25 doesnt exist by default