Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
i usually looked for;
+ fire damage
+ water damage
+ dragon capability
and all the last column.
Alright then. I just don't seem to see them, on certain equips it seems static to be on 3 or 4, where as others are 1,2. I've yet to see any stat on 1 and 4. Not that I've noticed through my first playthrough anyway.
http://www.gamefaqs.com/ps3/740217-tales-of-zestiria/faqs/71495
I've read that before
Now assuming my maths and my understanding of how this works isn't wrong I got the following unnamed gear by fusing my entire inventory;
sword +34
dagger+6
staff+22
paper+32
umbrella+18
pendulum+15
earings+39
hairband(mikleo)+15
tiara+19
hairband(edna)+14
hat+20
male chest+50
female chest+44
ring1+19
ring2+14
boots1+99
boots2+25
boots3+11
all of the items had BONUS skills as their first slot so that should mean they are giving "B-Points".
Now the math part comes in
Chance of becoming double (%) = 1 + sqrt(A-Pointsx100 + B-Points)
which can be simplified to:
Chance of becoming double (%) = 1 + sqrt( 0 + B-Points)
At the end of it all I got 106.6%. Doesn't that mean all skills should now be x2 ?
with a 6.6% chance to be x3
In testing though the chance of x2 had definitely increased, I was seeing a lot more x2 and some items even had multiple slots with x2 but it was not the expected result.
2nd assuming it would be blessed items :
if i add all your items together i come to 514. Double skills rate would then be 1+ sqrt(514) %= 1+22.67 %= 23.67 %
Triple would then be 1.42%
for an item to be unnamed it has to be +10 and blessed, all of the items I listed were "Unnamed XXX"
and now I see where I goofed, i did them all individually instead of all together, makes sense now.
thx.
1 + sqrt(0 * 100 + 514) = 1 + sqrt(514) = 23.67%
I don't even see how you would ever get to 106.6%. Maximum B-Points would be 32.62%.
At 100 A-Points and 1000 B-Points (the respective maximums), that would be:
1 + sqrt(100 * 100 + 1000) = 1 + sqrt(11000) = 105.88%
And that would only be for the one skill that had 100 A-Points.
Sorry, I would screen shot but already fused it to get rid of one of them.
yea i goofed hard on the math LOL
Pretty sure I can hit the max 1000 b points fairy easy, couple hours of grinding if drop rate stays good.
Not too worried about the A points tbh, if you are fusing to +10 chances are you will get the skills you're looking for anyways.
http://imgur.com/nm6y2WH