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Simple, Normal, Moderate, Hard, Intense, Chaos.
EXP: 1x / 1x / 0.9x / 0.75x / 0.6x / 0.4x
GALD: 1x / 1x / 1.1x / 1.2x / 1.3x / 1.4x
GRADE: 0.5x / 1x / 1.1x / 1.2x / 1.3x / 1.4x
ITEM USE COOLDOWN: 2s / 4s / 5s / 8s / 10s / 16s
ENEMY LEVEL: 0.8x / 1x / 1.1x / 1.3x / 1.5x / 2x
ENEMY HP: 0.9x / 1x / 1.2x / 1.4x / 1.6x / 2x
ENEMY ATK: 0.7x / 1x / 1.2x / 1.4x / 1.7x / 2x
ENEMY M-ATK: 0.7x / 1x / 1.2x / 1.4x / 1.6x / 1.8x
ENEMY DEF & M-DEF: 1x / 1x / 1x / 1.2x / 1.3x / 1.5x
ENEMY CONCENTRATION: 0.7x / 1x / 1.25x / 1.5x / 1.75x / 2x
ENEMY CAST RATE: 1.5x / 1x / 0.9x / 0.8x / 0.7x / 0.5x
ENEMY ATTACK-WAIT: 2x / 1x / 0.9x / 0.8x / 0.7x / 0.5x
DAMAGE REDUCTION WHEN HITTING BAD ELEMENT: 20% / 50% / 60% / 70% / 80% / 90%
KAMUI WEAKNESS CHAIN BONUS: none / 0.02 / 0.03 / 0.04 / 0.06 / 0.08
(copied from somewhere)
Equip normins in Lord of Lands will make the enemy stronger and harder if you think the difficulties aren't enough challenging.
Nooooooo... I have been playing Chaos mode on 1st playthrough and expecting higher difficult on my coming 2nd playthrough... Sob* sob* T_T
Quite a good information you got there, thanks Simon.
40? Not 400? Now i stacked 3, and total negated damage is 1200 already.
Location of all normin: http://www.gamefaqs.com/ps3/740217-tales-of-zestiria/faqs/72537
Just equip "normin for the win" on lailah and edna to find them more easily. The last normin is a bit special, you have to get all other normin and sleep in the inn and beat it as a optional boss to get it
However boss's are silly overpowered even on lower diffilculty levels (in how hard they hit) e.g. fighting a boss on hard with 20 preventi's, and halve all damage over 1000 skills he was still taking my hp down about 3k per hit.
Well but it's too easy. For example i always get 400+ grade ( highest 800+ grade) on mutant hellions with Chaos mode. I thought I'm supposed to be KO'ed by the mutant hellions with Chaos mode but no, so I'd expect next difficulty..
I mean they are strong but they have weak points that i can abuse. Sometimes i died, so i retry, find their weak points, and then defeat them so easily, retry to focus doing the same, and get highest grade within myself..
That's why i wish they have next difficulty that really can press me really hard.. ( except Heldarf, people said he is really ridiculous, can charge something or release something and 1-hit-KO us ) This one I still haven't tried ;-P
http://www.gamefaqs.com/ps3/740217-tales-of-zestiria/faqs/71495?print=1
And here is all the bonus skills, in case if you need it as a reference:
http://www.gamefaqs.com/boards/168077-tales-of-zestiria/72744176
Don't understand at all.. lol.. Also don't understand what is "A/B point" :-D
Edit:
Well, could understand half of it so far after re-reading. But where can i obtain the doubled or tripled skill equipment? They only dropped from mobs? Bought from shops? Or both ways?
that was a drop with 3 x2 on it, no fusion needed.
So basically you need to be playing on hard or higher.
Most of your battles need to be on hard or higher on your current playthru.
Then they can be obtained from shops, chests and mobs.
To increase the chance of 2x then donate a blessed weapon to a lord of the land at level99 and the skill in the first slot will be 100% chance of 2x.
If you play on chaos AND most of your battles are done on chaos then you also have a chance of 3x which is 1/8 of the chance of 2x so about 6% if you have a 100% chance of 2x.
Here is 20x stack combined at 600 damage reduction per hit.
http://steamcommunity.com/sharedfiles/filedetails/?id=562860955
The level 99 you mean here is the level of The lord of the land?
The first skill slot will be 100% chance of 2x, for every times i get an equipment?