Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
"Getting the A-Points for a given skill to 100 sounds like a daunting task. After all, you need to offer up BLESSED equipment, and in order to bless a piece of equipment you have to first get it to +10, and once blessed it goes to +0. To bring that to a +1 blessed item you'd have to raise another piece of equipment to +10, bless it, and combine it with your +0 to make a +1 blessed piece. All in all you'd need about 1000 copies of the same piece of equipment.
Luckily, there's a better way. There is 'joke' equipment that you get near the end of the game from various bosses in the final and extra dungeon. These pieces of equipment have very low stats and the stats don't actually go up when you dualize them with other equipment. However, they have a special property: they can be dualized with any equipment of the same type, even if it doesn't have the same name. This makes it very easy to bring up their +number level. Furthermore, they retain this property even after being blessed. This means they're very easy to raise to +99 in blessed format even.
The general workflow is to first get the joke equipment to +10, then bless it, then bring that up to +99. A good way to do this quickly is to just go around to all the shops buying all the equipment. Shops will restock after 3 battles (and they'll restock even more for every 3 extra battles you do, but as their inventory gets more full they won't get as much new stuff). It's a good idea to be raising a bunch of the joke equipments levels at once since you'll be getting a bunch of different equipment types from the shops.
Be careful as you approach +99, though. You want to make sure that when the piece hits +99 it has the correct skill in it's first slot (generally, the skill you want to increase the double/triple chance of).
This method reduces the number of equipment pieces needed for a +99 blessed piece to around 100 instead of 1000, and the pieces don't even have to have identical names so it's much much easier."
This system is so confusing and unclear... I don't even know where to start, let alone how to get there. Cripes.
I understand that, but even if you get it to +99 stack skills have a limit. For instance you can't get a +99 stack of Atakk and get like +1000% damage or something like that. Or at least I don't think you can. If you do then that's insane O.o you could just keep stacking Invalada until you are pretty much invicible O.O
I'm pretty sure you can stack Invalada until you're pretty much invincible.
That's sweet O.O Imma do that in my next playthrough muahahahahahaha >:)
But you can give it a Hits x2 Effekt on Slot 1, double it by blessing it to Hits x4 and set up different Stats like a 5x Stack of Attak which is +20% Attack and 2x DMG after 10, 20, 30 etc Hits.
So you'd hit now one time, gain 4 attacks at once and after 3 attacks you'd have attacked 12 times + your DMG get's doubled. You get the point of it? ;)
Now pump up your Attack with Herbs and carry the increase over to the next Playthrough and you'll be extremely strong.
Also if you fuse you gain the same Skill Effects the Seraph has. So if the Seraph got Hits x4 too you have Hits x8.
Since it's very easy to reach out for 50+ hits take them times 8 now = 400 which is DMG x80 for every hit after that.
All in all, the main thing is to give more power and more of those skills to your characters, as for what skills you get when fusing, it's by no mean random, but it is a bit hard to understand at first.
Same skill -> same skill
1 skill + 1 empty -> the skill
2 skills of the same "line" -> a skill of that line, in between the 2
2 skills of the same column -> a skill of that column (not random apparently, but no idea about the actual math)
2 skills from different lines and columns -> a skill anywhere in between the 2
a scealed skill counts as "empty" until unscealed.
So if you chose wisely what you are fusing, you can basically built the gear the way you want, but more often than not, you might just fuse for the stats.
The problem I run into is the fact the gear I find never comes with the right ability I want on it, or even worse, in the location I want it at, slot 2 instead of 4 for example (yes I know how the normin work). Typically when I combine the junk skills I don't want, it just turns into another junk skill I don't want either. The system itself is overly complicated and way too grindy imo.
Unless I'm just completely missing the point and not supposed to fuse anything at all when I suddenly have the item of my dreams with the correct skills on it, unless I happen to find something with absolutely no skills on it so I can just up the +#.
Or just fuse gear that has empty slots, but the scealed thing is great when you want to keep a slot.
The only downside is that you will fuse gear that you didn't get stars for, so it will get a bit pricy.
Yeah, pretty much. Any equipment that you bless that is not the unnamed gear can be good to use during the actual game, but none of that gear will transfer over to the NG+. However, it's not completely useless beause you can fuse and bless regular equipment and then when you have the skills you want to can then combine that equipment with the unnamed equipment.
So if you want to get Attackx3 on 1 slot you might want to bless an Item with Atakk on Slot 1 and upgrade it to +99 then to sacrifice it. This will increase your chance on getting Atakkx2 more often.
I don't know if that Atakk x2 goes with the same rule as the normal ones than since doubled Skills just drop in Hard or higher if you got 50%+ fights on your current playthrough on Hard or higher and triple skills just drop on chaos if your current playthrough got 50%+ fights on chaos.
Sidenote: This rule goes with the shops too. If you're able to drop them, you're able to buy them and the opposite. So if you find one in a shop you can find it in a fight.