Tales of Zestiria

Tales of Zestiria

View Stats:
Ouroboros Oct 27, 2015 @ 3:38pm
What's the point of fusing the fuse with anything gear?
Like the languid sword? Why fuse it? Does it do something special? it seems incredibly weak...
< >
Showing 1-15 of 15 comments
magickmynd Oct 27, 2015 @ 5:00pm 
I'm wondering this myself :\ There is a dagger than can fuse with any other dagger, but it only has 5 attack power. Sure, by using fusion you can put almost any skill you want into the weapon and get it above +10 fusion level really fast so that you can use a divine blessing on it, but if it has such low attack power what's the point?
zshadez Oct 27, 2015 @ 5:05pm 
http://www.gamefaqs.com/ps4/168513-tales-of-zestiria/faqs/71495


"Getting the A-Points for a given skill to 100 sounds like a daunting task. After all, you need to offer up BLESSED equipment, and in order to bless a piece of equipment you have to first get it to +10, and once blessed it goes to +0. To bring that to a +1 blessed item you'd have to raise another piece of equipment to +10, bless it, and combine it with your +0 to make a +1 blessed piece. All in all you'd need about 1000 copies of the same piece of equipment.

Luckily, there's a better way. There is 'joke' equipment that you get near the end of the game from various bosses in the final and extra dungeon. These pieces of equipment have very low stats and the stats don't actually go up when you dualize them with other equipment. However, they have a special property: they can be dualized with any equipment of the same type, even if it doesn't have the same name. This makes it very easy to bring up their +number level. Furthermore, they retain this property even after being blessed. This means they're very easy to raise to +99 in blessed format even.

The general workflow is to first get the joke equipment to +10, then bless it, then bring that up to +99. A good way to do this quickly is to just go around to all the shops buying all the equipment. Shops will restock after 3 battles (and they'll restock even more for every 3 extra battles you do, but as their inventory gets more full they won't get as much new stuff). It's a good idea to be raising a bunch of the joke equipments levels at once since you'll be getting a bunch of different equipment types from the shops.

Be careful as you approach +99, though. You want to make sure that when the piece hits +99 it has the correct skill in it's first slot (generally, the skill you want to increase the double/triple chance of).

This method reduces the number of equipment pieces needed for a +99 blessed piece to around 100 instead of 1000, and the pieces don't even have to have identical names so it's much much easier."
~ Stats are less important here. Skills matter the most. If you have been using forbidden/G/Union rank skills you would know. As the point for that, afaik it's the only weapon you can +99 easy and transferable to NG+. ~
Ouroboros Oct 27, 2015 @ 5:26pm 
Originally posted by Nightingale:
Because they are the only weapons that can fuse with other weapons of their kind and can inherit the skills that are imbedded in them. This means you can choose to inherit specific skills that you want to use on your characters, provided you know your way around the fusion system. They're basically meant to act as skill vessels for you carry over specific builds and setups on your characters.

Once you upgrade it to +10, you can sanctify it and convert it into a Nameless weapon. The Grade Shop will give you the option to carry any equipped Nameless weapon and items over to New Game Plus and you will able to use your previous setups at the start.

In theory, if you know how to manipulate the fusion system, you can create some very powerful combinations of stacks, e-union and g-union skills, which can decimate enemies easily even on Chaos difficulty. The main challenge of doing this, however, is actually trying to plan ahead to fuse the correct weapons with the correct skills to get the desired setups. Good luck with that.


This system is so confusing and unclear... I don't even know where to start, let alone how to get there. Cripes.
magickmynd Oct 27, 2015 @ 5:27pm 
Originally posted by ₰ ĆѺѺЌЇȜ|V|ѺňϟŦȜƦ:
~ Stats are less important here. Skills matter the most. If you have been using forbidden/G/Union rank skills you would know. As the point for that, afaik it's the only weapon you can +99 easy and transferable to NG+. ~

I understand that, but even if you get it to +99 stack skills have a limit. For instance you can't get a +99 stack of Atakk and get like +1000% damage or something like that. Or at least I don't think you can. If you do then that's insane O.o you could just keep stacking Invalada until you are pretty much invicible O.O
zshadez Oct 28, 2015 @ 6:26pm 
Originally posted by magickmynd:
Originally posted by ₰ ĆѺѺЌЇȜ|V|ѺňϟŦȜƦ:
~ Stats are less important here. Skills matter the most. If you have been using forbidden/G/Union rank skills you would know. As the point for that, afaik it's the only weapon you can +99 easy and transferable to NG+. ~

I understand that, but even if you get it to +99 stack skills have a limit. For instance you can't get a +99 stack of Atakk and get like +1000% damage or something like that. Or at least I don't think you can. If you do then that's insane O.o you could just keep stacking Invalada until you are pretty much invicible O.O

I'm pretty sure you can stack Invalada until you're pretty much invincible.
magickmynd Oct 28, 2015 @ 7:18pm 
Originally posted by zshadez:
Originally posted by magickmynd:

I understand that, but even if you get it to +99 stack skills have a limit. For instance you can't get a +99 stack of Atakk and get like +1000% damage or something like that. Or at least I don't think you can. If you do then that's insane O.o you could just keep stacking Invalada until you are pretty much invicible O.O

I'm pretty sure you can stack Invalada until you're pretty much invincible.

That's sweet O.O Imma do that in my next playthrough muahahahahahaha >:)
Jyntax Oct 28, 2015 @ 8:10pm 
Originally posted by magickmynd:
Originally posted by ₰ ĆѺѺЌЇȜ|V|ѺňϟŦȜƦ:
~ Stats are less important here. Skills matter the most. If you have been using forbidden/G/Union rank skills you would know. As the point for that, afaik it's the only weapon you can +99 easy and transferable to NG+. ~

I understand that, but even if you get it to +99 stack skills have a limit. For instance you can't get a +99 stack of Atakk and get like +1000% damage or something like that. Or at least I don't think you can. If you do then that's insane O.o you could just keep stacking Invalada until you are pretty much invicible O.O

But you can give it a Hits x2 Effekt on Slot 1, double it by blessing it to Hits x4 and set up different Stats like a 5x Stack of Attak which is +20% Attack and 2x DMG after 10, 20, 30 etc Hits.

So you'd hit now one time, gain 4 attacks at once and after 3 attacks you'd have attacked 12 times + your DMG get's doubled. You get the point of it? ;)

Now pump up your Attack with Herbs and carry the increase over to the next Playthrough and you'll be extremely strong.

Also if you fuse you gain the same Skill Effects the Seraph has. So if the Seraph got Hits x4 too you have Hits x8.

Since it's very easy to reach out for 50+ hits take them times 8 now = 400 which is DMG x80 for every hit after that.
Last edited by Jyntax; Oct 28, 2015 @ 8:11pm
Fel Oct 28, 2015 @ 8:37pm 
The game explains it with a lot of details in skits at inns, but it's not near the start of the game.

All in all, the main thing is to give more power and more of those skills to your characters, as for what skills you get when fusing, it's by no mean random, but it is a bit hard to understand at first.

Same skill -> same skill
1 skill + 1 empty -> the skill
2 skills of the same "line" -> a skill of that line, in between the 2
2 skills of the same column -> a skill of that column (not random apparently, but no idea about the actual math)
2 skills from different lines and columns -> a skill anywhere in between the 2
a scealed skill counts as "empty" until unscealed.


So if you chose wisely what you are fusing, you can basically built the gear the way you want, but more often than not, you might just fuse for the stats.
Iggi Oct 28, 2015 @ 8:57pm 
Originally posted by Fel:
So if you chose wisely what you are fusing, you can basically built the gear the way you want, but more often than not, you might just fuse for the stats.
I agree here.

The problem I run into is the fact the gear I find never comes with the right ability I want on it, or even worse, in the location I want it at, slot 2 instead of 4 for example (yes I know how the normin work). Typically when I combine the junk skills I don't want, it just turns into another junk skill I don't want either. The system itself is overly complicated and way too grindy imo.

Unless I'm just completely missing the point and not supposed to fuse anything at all when I suddenly have the item of my dreams with the correct skills on it, unless I happen to find something with absolutely no skills on it so I can just up the +#.
Fel Oct 28, 2015 @ 9:05pm 
Originally posted by Iggi:
I agree here.

The problem I run into is the fact the gear I find never comes with the right ability I want on it, or even worse, in the location I want it at, slot 2 instead of 4 for example (yes I know how the normin work). Typically when I combine the junk skills I don't want, it just turns into another junk skill I don't want either. The system itself is overly complicated and way too grindy imo.

Unless I'm just completely missing the point and not supposed to fuse anything at all when I suddenly have the item of my dreams with the correct skills on it, unless I happen to find something with absolutely no skills on it so I can just up the +#.
If you already have the skill(s) you want on a piece of gear, just find 2+ pieces that also have different skills on the same slot, fuse them together to get a scealed and directly fuse that to your main gear, as scealed counts as empty.
Or just fuse gear that has empty slots, but the scealed thing is great when you want to keep a slot.

The only downside is that you will fuse gear that you didn't get stars for, so it will get a bit pricy.
Ponxha Oct 28, 2015 @ 9:26pm 
So except the 'joke' equipment there's pretty much no point in blessing gear? It's nice to double the first skill but since it's annoying to further increase the item it's still replaced fairly quick.
magickmynd Oct 28, 2015 @ 11:21pm 
Originally posted by Ponxha:
So except the 'joke' equipment there's pretty much no point in blessing gear? It's nice to double the first skill but since it's annoying to further increase the item it's still replaced fairly quick.

Yeah, pretty much. Any equipment that you bless that is not the unnamed gear can be good to use during the actual game, but none of that gear will transfer over to the NG+. However, it's not completely useless beause you can fuse and bless regular equipment and then when you have the skills you want to can then combine that equipment with the unnamed equipment.
Fel Oct 29, 2015 @ 1:11am 
Well, depending on how you play, you might get a +7 or +8 normally, and those will be stronger than the next equipment of the same kind, so bumping it tp +10 and blessing it will let you use it for a bit longer.
Jyntax Oct 29, 2015 @ 1:32am 
How ever blessing gear is still worth it if you want to increase the chance on getting a double or triple skill.

So if you want to get Attackx3 on 1 slot you might want to bless an Item with Atakk on Slot 1 and upgrade it to +99 then to sacrifice it. This will increase your chance on getting Atakkx2 more often.

I don't know if that Atakk x2 goes with the same rule as the normal ones than since doubled Skills just drop in Hard or higher if you got 50%+ fights on your current playthrough on Hard or higher and triple skills just drop on chaos if your current playthrough got 50%+ fights on chaos.

Sidenote: This rule goes with the shops too. If you're able to drop them, you're able to buy them and the opposite. So if you find one in a shop you can find it in a fight.
< >
Showing 1-15 of 15 comments
Per page: 1530 50

Date Posted: Oct 27, 2015 @ 3:38pm
Posts: 15