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I'd argue Rose is a way better character to play as, but that's besides the point. This was a bait and switch on the same level as Metal Gear Solid 2. People that played the game after the fact don't even realize that they got something that was different than what was promised. Still, this isn't the first time Tales studio does something like this. Vesperia's Flynn Scifo for example. Fortunately the story was written as if he was never going to join in the first place, so the one battle you get to join forces was actually meaningful.
The whole reason she left was just a "oh, here's a new rule we've suddenly decided exists", followed by "oh, here's a new character playing the same role you have to start over with on skills."
I can certainly see why it would be seen as a '♥♥♥♥ move' by a LOT of players. You invest time and resources in a character, only to have that kicked away, and a new character put into that same slot... and then a DLC to purchase to even have anything to do with that old character again.
Another analogy would be the ending of Mass Effect 3. It's not even that the outcome is a kick to the stomach - so much as it is a sudden, with only bulls-hit explanation, switch of context entirely. Even if you consider the decision to change the focus all of a sudden a 'artistic choice" - the way it's switched with such dull artifice acts like a giant middle finger to anyone trying to interpret meaning from the work and their time spent in that world.
It's also why so many people disliked the ending to Battlestar Galactica. Sudden switches in focus in a story are annoying for invested fans.
Oh, and Ultima IX... just the whole game.
Ryan Fenton
You're really comparing her case to Flynn who you NEVER get to play ? That's just dumb.
Want to compare?
Dude ♥♥♥♥ SE they didnt tell us Aerith would die and , by this, leave the party at the end of disc1 . Screw them, let's all ♥♥♥♥♥♥♥ ♥♥♥♥♥ every review about FF7 this piece of trash showing her in trailers and all.
Yeah, that's more like it.
Japanese where this dumb. It's pretty obvious why she left as far as story goes. She's also pretty boring. None of her dlc are lost and goes to Rose too.
What do you want them to do? Advertise the game with a disclaimer at the end "Spoiler alert : This character will leave your party early for plot reasons . " Yeah sure dude.
I'm only six hours or so into the game, but Alisha is very, very much being portrayed as the game's heroine. She currently has more relevance to the plot and setting than all of the other party members combined.
It's a completely artificial switch, which makes both the characters seem like just meaningless placeholders for a role, at least for a few hours. It's a big sinking feeling if you cared for those people as important parts of your journey.
It's just not a good use of storytelling time - or game time building up a character.
Oh yeah, it's also why Raiden from Metal Gear Solid 2 was ultra-unpopular for a very long time.
I'm sure there's other examples too. Shadow the Hedgehog perhaps. Tons of others. Replacement characters are rarely taken well.
Ryan Fenton
Seriously : Don"t care about Alisha, she's boring anyway.
And plot wise, honestly, it better like this, a princess abandoning her country in the middle of a major crisis to go venture with some unknow teenager ? Haa yeah, i never understood that.
Rose, on the other hand, had likely been at Denel's side all her life just like Sorey, so she had resonance rivaling his and could handle being a Squire with little to no energy waste.
...And then people whine that nothing's explained when it really is.
They said she had potential, if i'm correct. Besides, when did we ever learn that a Squire can hold back a Shepherd in this way? I can't recall it, but feel free to tell me wrong.
It's not explained, though it's very heavily hinted at. Notice how Leilah whispered a few words of warning in Sorey's ear before he made the pact with Alisha? And how he steadily became weaker and weaker after he did it?
We prolly learn what those whispered words were later in the game.