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Also, apparently levels in this game are only useful for getting new skills and artes, and that weapon and item customization plays a bigger role in terms of stats and overall damage.
You unlock Evil by winning 300 battles on Hard, and unlock Chaos but winning 400 battles on Evil.
That may not be accurate, but just what I've heard.
By rarity I think it means better equipment drops and not that equipment drops less frequently.
If the game's balance/challenge is anything like Graces f, I would recommend everyone to start on "Second" (will likely be localized to "Moderate" in the US version), as it offers a good challenge that makes you want to upgrade your stuff and progress skills and everything, without having battles be too long or tough. I found Normal waaay too easy in that game.
You can however change the difficulty at any time, so feel free to experiment, I just really recommend Second/Moderate for Graces f in particular, and probably this too.
I personally am deciding between Moderate or Hard though
Is it raiseable within the game and not one of those 'you have to restart to raise the difficulty?'
Its raisable OR lowerable at any time you wish (outside of actual combat), which is why I always say new players should start on normal and raise/lower as needed
So if you keep playing on easy-normal..you wont be able to unlock the best weapons and armours and items....untill the very end of the game..or rather until new game + mode
my advice as a tales of player...when you start the game.. right from the begening start playing from the highest difficulty..you will really have a tough time first few battles but later on once you accumulate gold and mats...and get better gear..you will realy start enjoying...plus u will undenstand which tactics and Ai behaviours to use and when to use ...
Easy- Normal is just mindless button smashing.....no fun at all
Sorry for my MMOis terms..but its a habbit now...
Thanks for the information, guys.