Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
May opacity of water will come in use?
Indeed, some indicator would be nice, splashing or such.
Cool Update.
Chance of using stones+slender trunks to make traditional Finnish fishing weirs to make our lippo fishing more effective?
https://finland.fishing.fi/fishing-method/kat/jar/weir-fishing-in-finland
https://en.wikipedia.org/wiki/Fishing_weir
Out of curiosity, will the traditional wooden piers or bridges for fishing (krenkku, I believe they're called) be in the works then, too?
If that gets implemented now, I'm pretty sure my dream fisherman playthrough will finally be possible! ;)