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This game really does convey a sense of "choose your own adventure RPG", in the truest sense of the term. Because of that, I think the "low grafics" don't even matter. They only add to what my imagination is thinking... and then I'm all about "oh what if I try this", which admitidly gets me killed a lot, but helps me learn more about the rich Finish traditions found in the game. Because I'm always asking myself as well, "what were they doing in 9th-12th century Finland for a living?".
Not only is this game a brutal early iron age simulation, it is one with a real backbone, and MEAT in the way of all the quests and open ended nature of gameplay.
The game didn't make you do that. You chose to do that. I have played several hundred hours of this game and never attacked a human being (I avoid the Njerpez areas and don't do quests that involve fighting people). It is a true sandbox game; you get to define your own goals and your own moral choices.
I enjoyed it, though. What does this say about me?
LMAO
It was literally as exciting as fleeing in a game like Thief 2 when everything goes sideways. I had arrows coming at me, people chasing me and shouting at me while I fled into the bush, etc. They just kept coming too, but eventually I got away
And too boot, the combat in game is punishing enough that it's not like you can just turn around and fight even a single villager, because you might still just get wrecked, haha, you're not really just power-tripping over everyone else if you have basic normal starting stats
Instead it kind felt reasonable and realistic to scale, angry villages mobilizing and chasing me, a pathetic lowly and cowardly thief, into the woods after I snatch their goods, then giving up after a while
I never went back to village either, because I assumed they'd murder me, lol - but kudo's for a game about surviving in the early iron age to make something as plain as fleeing as exciting as really any kind of combat, too. It's probably more exciting *because* you as a player are still so vulnerable to regular people, you can't just steamroll through folk like your average RPG experience where you're the bad-ass hero and can wreck everything