UnReal World

UnReal World

DazaKiwi Mar 3, 2016 @ 4:06pm
Arrows and Bow distances
Do you guys feel the distance the arrow travels is too far? ive notice like on a frozen lake the arrow can go quite a distance and its still easy to lose on such an open area as it goes so far it disappears into the forest. It can be fun trying to find your arrows likein RL you would be losing them too, but should be easier to find an open area.
But i think over all the arrow flies too far, especially being a primative bow. So i think the distance of flight should be shortened. Maybe quality of bow and arrow also will have a slight flight distance advantage and accuracy.

Its been said its easy to hunt and track your prey in an open area because you dont lose sight of them, but with the bow and arrow with the current long distance shots, it might be easier to shoot in the forest if a tree will catch your arrow fairly close. But then its harder to see your prey.

I also hope there will be some more advance bows to craft or buy in the game too, a more powerful bow would shoot an arrow further and be more accurate too. So its players skill with bow + accuracy of bow. This would be useful for hunting and also self-defense against NPC.
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Showing 1-5 of 5 comments
Roth Mar 6, 2016 @ 6:07pm 
IRL, bows shoot extremely far. Even for a primitive bow. And yes, the quality of the bow/arrows affect the flight accuracy of the shot taken. and as for not being able to see your arows, try zooming out a bit ( not the minimap) by scrolling with your mouse wheel. I hope this was helpfull to you
traxar Nov 4, 2016 @ 6:41am 
Thought about making new topic but well found this one.

Does shooting ground rise your bow skill?

Like when you aim nothing at all

Roth Nov 4, 2016 @ 4:06pm 
Originally posted by traxar:
Thought about making new topic but well found this one.

Does shooting ground rise your bow skill?

Like when you aim nothing at all

Im not sure it does. Generaly what I used to do is shoot at walls and trees but that broke my arrows. Instead what I do now is crouch shoot. What that basically means is when on the hunt, preferably in an open area such as a mire, I Sneak near the animal (as close as you like without getting seen) then go prone and shoot (asuming you arent on lower ground than the animal). What I have observed is that your acuracy is increased and shots tend to actually hit where you precise ( IE if you aim body it wont hit the leg area). Again, I hope this was helpful to you all.
traxar Nov 5, 2016 @ 2:32am 
Definitely thx dude, havn't thought of crouch shooting, will try it out now.

So you didn't observed bow skill to be trained that way?

I am wondering when skill rise has place, when you use skill? Like when you make shot no matter you succeed or not. Or it only goes up when you score a hit?

This info could come handy.

Thx for the above info!
Roth Nov 5, 2016 @ 7:35am 
Originally posted by traxar:
Definitely thx dude, havn't thought of crouch shooting, will try it out now.

So you didn't observed bow skill to be trained that way?

I am wondering when skill rise has place, when you use skill? Like when you make shot no matter you succeed or not. Or it only goes up when you score a hit?

This info could come handy.

Thx for the above info!

What I know for sure is that you need to hit something, which makes shooting inanimate object a bust (sorry). I reccomend to use a hunting bow for beginners in the bow skill (or even grandmasters) since it provides good range and power. For NPC's such as Njerpez, use the long bow, for it has the most power and distance. I veered off the subject a little but I still hope it helped!
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