Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
When you're wandering on the general map, you can occasionally receive a in-game message saying you discover what tracks in which direction. This is how tracking skill work passively and it means there's some animal around there so you may want to zoom in to figure it out.
Then you begin to chase that animal. But hunting doesn't always go well, sometimes you just lost it. In this situation, you can use tracking skill standing on the tile nearby an given track, you may discover some new tracks which is previously undetected and could help you find out your prey's running-away direction.
And if the animal has already run away too far, you could zoom out to the general map and use tracking skill on the tiles around you. If you're lucky, the in-game message will tells you if there's tracks on that tile, how fresh they are and to which direction they lead.
This is basically how you can do with tracking skill. And plus: you can even use tracking skill on a water tile, it may say something like "there's something moving in the deep water", that could indicate the fishing potential of that tile but I'm not sure. I have't verified it.
You also mentioned that you're starving. Don't worry. It takes a long time for a character to starve to death, though you're getting weaker and weaker in that process. Encountering animal sometimes is out of pure luck, unless you can see the animal figure on the general map and go for it directly. Patience is important in any hunting trip. It may take days to find an animal, but when you hunt it down and get its meat and hide, the satisfaction win over all these work.
Squirrels are a kind of guaranteed prey. Once a squirrel runs into a tree, it'll basically go nowhere. Thus you can throw rocks at it with infinite tries so hunting it down is just a matter of time. And then you can try fishing, baiting with berries or the squirrel meat you get. Besides in the current new version, you can try spearfishing on certain season, too. Don't forget to perform those fishing rituals before you start fishing.
Passive hunting should not be ignored, either. If you fail to hunt down a prey, you can always set up a proper trap for it, and if you have a related ritual, do it. Then you can just leave it there to do a lot of other things like another hunting trip before you come back to check the trap days later.
Depending on seasons, there could also be herbs, mushrooms, berries and other wild plants you can forage. Some kinds of plants' roots can be even very nutritious. And all berries are edible even if you can't identify them with your herblore skill, but don't try mushrooms when they are unknown to you, some of them may be poisonous, making you puke so your stomach becomes even more empty. For the worst, you could die because of the poison.
Doing quests around villages and use the quest rewards to buy food is also not bad an idea. You can also trade what you have with the villages for food. Stealing food can be considered as an alternative if the things go really terrible and there's barely other choices. You can't blame a starving man to steal food for survival after all.
There's quite a lot of ways to acquire food. All in all, I hope these could help you get rid of starvation and I hope you won't be that desperate to eat human meat.
If I do the tutorial and choose spell and get reward, are you saying I keep those rewards if I start another character? Or did I misunderstand that part?
Thanks for your thorough guide! Im going to refer back to this I think when I need some guidance!
I saw one such message in the log, some kind of sound from some kind of word for an animal heard in direction of NE. I went that way but never heard anything more of that, and still when tried to use Tracking skill it said there was no tracks.
Also this part here were you said "you may want to zoom in to figure it out." What do you mean I may want to zoom in to figure out? What does it mean to zoom in? I mean I can see my character, I can see the trees and the rocks and the white snow. How could I zoom in more to see more? I feel like im already pretty close to my character?
Yes, what I was trying to say is to zoom into the *detailed* map, when you receive that message on the *general* map. By *detailed* map, I mean the map where you can see the trees, rocks and snow like you said.
And sure, you may fail to find them even if you hear their sound or notice their tracks. This happens often. In this circumstance, I'll just continue traveling to seek the next prey, since it's hard to find a prey when you know nothing but its existence.
When you start a character you can choose to start a game course called Living in the Wild which is the tutorial. When you complete the course you get rewards only for your current character. Like it was mentioned before it's the only way to increase your physical stats in game. You can start it at any time through f5.
You should be travelling between long destinations using the world map which allows you to see further and move one large tile at a time. You can spot animals on this map and move to them and it'll give you a prompt to zoom in and engage or not. If they disappear you can look around to try to find them. Maybe climb a tree or find a hill. You can try a tracking skill check on the world map tile where you spotted them to give a clue where it went. You switch between maps with the Enter key btw.
You won't find tracks where an animal hasn't passed by. If you spot an animal then there's a chance they might leave tracks, but finding them on the zoomed in map can still be hard. Tracking is obviously most effective during the winter because the snow clearly shows tracks for basically everything that walks.
You should have easily come across villages by now if you're already out of food. Maybe you spawned yourself in No Mans Land, but I'm guessing you aren't travelling on the world map.
There are still forester camps out in no-mans land.
Thanks for the info! I'll see if I can find one now for the heck of it.
It will only be faster in real time and in rougher terrain, I think. Your character has their speed that can change depending on encumbrance and other attributes and it's accurately applied when moving through the world regardless of which map or view you are currently in. Kinda like fast traveling in some modern day RPG where time passes, except you're moving one tile at a time even when zoomed out.
In that case, I usually use some of my furs to craft skis and then go find a village. Go into a marked culture area, find a hill or mountain and look around.
Then you set up a shelter nearby (preferably rapids, but any water will do) and start trading with them. Driik is the easiest area to start as you are almost guaranteed to find a net. And then start trading fish for more nets, and then having solved your food problems, you can start trapping and trading furs and meat for tools.
Kaumo is the easiest culture to play as you can roll a really large character, which influences carry weight. It's not an issue with other cultures either but you will have to get reindeer or bull to carry things for you.