Sherlock Holmes: The Devil's Daughter

Sherlock Holmes: The Devil's Daughter

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Edreyn Jun 16, 2016 @ 2:23am
Third case is worst so far (many spoilers!)
Hello everyone,
Before saying anything else, I want to say that I do like Sherlock Holmes series, I really liked previous games, and I also find deduction system very successful.

However, in this specific game, especially case 3 that I finished yesterday, there are problems with the thing most important for detective genre - logic and common sense.

The worst part in all series, at least in my opinion, is the episode in illegal gambling pub.

Here are the worst mistakes I found:

1) To find out what is happening, Sherlock has to walk around, eavesdropping on conversations. If you were locals, won't you find it VERY suspicious if a complete stranger, that came for the first time, walks around the pub all the time, but isn't ordering a drink, neither joins conversations? What can be more suspicious in a pub for sailors and lowlifes?!

2) After finding that the pub is an illegal casino, Sherlock decides to steal the secret pass. This way is dangerous and risky. If it is a place for lowlifes anyway, why not just say something like "May I play some cards here? One man who helped us unload our cargo told me about your place. Dunno remember his name, I had a nasty hangover." In place like this, they won't ask too many questions. Or offer a bribe to bartender - again, he isn't type that will get insulted by this.

3) The scene when Sherlock picks a knife. But in real life, won't the guard see that someone took a knife, and now approaching someone from the back? If he won't, he shouldn't work there.

4) Deeper inside the pub, Sherlock finds a secret door behind a cupboard, that is opened with complex key. Such things require very complex engineering. Something similar can be found in an old castle, but sure not in a wooden house in slums! And there is also no point to hide cards in secret slots inside tables. If police does a raid, it's much easier simply to throw cards and dominoes to fire. It isn't hard to make new ones, while making secret part in a table is expensive. Pretty much the same can be said about Alice's room. No one would hide a key from a bedroom, inside a box with secret mechanism. This is also not logical from Alice side

5) The next part, episode after the pub, isn't that ridiculous, but puts Holmes really out of his traditional character. I remember that he used disguises in books. But using disguise to infiltrate a criminal hub is one thing, while pretending to be an exorcist and fooling poor, old and pious woman is really disgusting thing to do. Holmes from the book will never disgrace himself in such way. If there was no other way then pretending to be a priest, even then there was no need to use children to scare old woman. He would be able to reach needed result by simply convincing her to share her troubles.

6) There is one thing common to all cases so far. In some episodes, Holmes is supposed to secretly infiltrate some places. But while exploring, he behaves like an elephant in china shop. Instead of quietly searching around, he breaks stuff, steals things which absence is seen right away, leaves cupboards and drawers open - that's the easiest way to show someone was there.

Honestly, game has good system and interesting cases, but those mistakes sure impact its quality.

Let's discuss, if you want to!
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Showing 1-11 of 11 comments
yeah the part on the pub was realy unrealistic, and thats not the only part. you will see more parts on the future levels.
Edreyn Jun 16, 2016 @ 5:48am 
Really? There are even worse episodes?
Edreyn Jun 16, 2016 @ 8:54am 
Yeah, just finished the game. Fifth case doesn't fit both the genre and Holmes as character. It would look much better as a mini-mod for Witcher series. Disgusting!
Last edited by Edreyn; Jun 16, 2016 @ 8:57am
yusupov Jun 17, 2016 @ 4:23am 
honestly has no trouble suspending disbelief for the 3rd case...but if thats true about the 5th, really disappointing. (also only now found out there are only 5 cases, didnt C&P have something like 8??
Edreyn Jun 17, 2016 @ 6:33am 
There only five cases in Devil's Daughter, yes. And only first two are sane.
Tantalus Jun 17, 2016 @ 10:58pm 
Originally posted by Edreyn:
There only five cases in Devil's Daughter, yes. And only first two are sane.

The second case isn't sane either. They purport that a pygmy (one that you don't have solid proof even exists until you finish the case) and a one-armed, one-eyed man quietly but forcibly remove a huge metal statue in the middle of the night without being noticed so that the pygmy can take its place on the pedestal and throw its spear into the victim's back, then run off, making the only witness think it was the statue that killed him.

There are huge problems to this explanation. First, you never find the statue. It's not in the killer's possession, it's not left at the scene of the crime - it's just gone. How the hell did they remove that statue from its pedestal without everybody in the neighborhood hearing it? The pedestal looks like the statue was ripped off, not cut. How did they haul it away unnoticed? Why wasn't there trace evidence of that? Second, the pygmy was at least a full foot shorter than the statue. Unless Zacharias wasn't paying attention at all as he walked past, that would've been hard to miss. Third, you find an automaton copy of the statue that can throw a spear AND basically a confession written by Marley himself, and it's NOT him?

Why would anyone who's innocent build a statue with a detachable spear? That invites disaster in and of itself. Why would anyone who wasn't planning to kill someone (or a Mythbuster) make a spear-throwing copy of said statue? Yes, granted, Marley's automaton statue couldn't have run off and jumped the wall, but there's no solid evidence that points to the pygmy. None whatsoever.
Edreyn Jun 18, 2016 @ 12:50pm 
To bo honest, I actually expected a tribal as murderer. Throwing spear, and killing in one hit, is an art that is forgotten in times of gunpowder. I expected someone familiar with spears.

And the reason why I didn't choose Marley as suspect - his statue could throw a spear and possibly kill in one hit, but it couldn't also run away and climb the wall. Even modern robots can't do it. So, I decided he couldn't be suspect. He could make such a statue to amuse tourists. He wouldn't think of it as dangerous, before the "curse" started.

And the disappearance of the statue is a plot hole, here I agree.

And running through the traps of the temple, especially only in imagination was really unneeded.
Tommy Angelo Jun 18, 2016 @ 5:22pm 
very good points

i felt like case 3 was the best story wise though

Case 4 was the worst in my opinion , it lasted like 20 minutes and the culprit was obvious af

case 5 didn't really make any sense, specially the part with Moriarty talking , there was no explanation between of the links between moriarty and alice, its just like ''they knew each other that's it''

it felt like this game actually had only 3 cases
Commodore Jun 18, 2016 @ 8:07pm 
5) Just for the story, in the books, Holmes disguised himself, court a servant and later even gets engaged with her, only to then disappear letting her think the love of her life ran away or died. All that to gain a bit of information on the lady of the house. And he never even fathomed that it could be wrong to do.

I thought the exorcism scene was amusing and didn't really thought more of it.
EbonHawk Jun 19, 2016 @ 5:46pm 
Yep, no explanation how Moriarty did the voice at the end. So many things left me with just a feeling of "Wha—?" that I just can't fathom how they thought this was finished in any way, or logical at all, more than half the time. The whole exploration of the temple that takes place in Sherlock's mind.... Um...No. Not buying it. Sheesh, wow. And all the QTE scenes...holy bejeezus this isn't Sherlock. Omg, smh.
Edreyn Jun 20, 2016 @ 6:04am 
The last chapter is called Fever Dreams, maybe Holmes is really raving? :)))
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Date Posted: Jun 16, 2016 @ 2:23am
Posts: 11