GUILTY GEAR XX ACCENT CORE PLUS R

GUILTY GEAR XX ACCENT CORE PLUS R

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MokArc Oct 21, 2015 @ 2:48pm
Any tips for playing with the keyboard
So I finally got the game 2 days ago, I played this game in the arcades a lot, but I'm still having some hard times trying to pull combos using my keyboard, does anyone have some tips?:musicnote:
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Can't say I have a ton, but I've found the keyboard actually pretty decent for GG, even if I still prefer an arcade stick. It kind of depends on the character, doing things like IAD Tatami on Baiken or TK Sidewinder on Sol can be difficult, but depending on your character, you might not run into many dificulties.

The big two things I can reccomend are to:

A. When you do motions, especially half circles, make sure to let off each key before you hit the next. (It was worse in GGXX, in GGAC+R it's pretty decent about compensating for that, so this is a lot less of a factor now, I'm not sure if anyone still has any problems with half circles in this version)

B. It may take a lot of getting used to, but if you don't use the standard directional inputs (WASD) and instead set it to something like AWEF/ASD + Spacebar or some layout which keeps one finger over every directional input at all times, it makes things like IAD Tatami actually possible/much easier, basically just using a layout similar to a Hitbox.
Last edited by Non Sequitur Snowman; Oct 21, 2015 @ 2:58pm
MokArc Oct 21, 2015 @ 3:22pm 
Originally posted by NonSequiturSnowman:
Can't say I have a ton, but I've found the keyboard actually pretty decent for GG, even if I still prefer an arcade stick. It kind of depends on the character, doing things like IAD Tatami on Baiken or TK Sidewinder on Sol can be difficult, but depending on your character, you might not run into many dificulties.

The big two things I can reccomend are to:

A. When you do motions, especially half circles, make sure to let off each key before you hit the next. (It was worse in GGXX, in GGAC+R it's pretty decent about compensating for that, so this is a lot less of a factor now, I'm not sure if anyone still has any problems with half circles in this version)

B. It may take a lot of getting used to, but if you don't use the standard directional inputs (WASD) and instead set it to something like AWEF/ASD + Spacebar or some layout which keeps one finger over every directional input at all times, it makes things like IAD Tatami actually possible/much easier, basically just using a layout similar to a Hitbox.

Thanks, i'm also having some trouble trying to use a super(but only with supers that use the motion of Ky's "Ride the lighting")in the middle of a combo when I'm facing right, when I'm facing left isn't a problem
It could possibly be an issue of ghosting depending on your keyboard. Sometimes it helps to just rebind your keys elsewhere. When I do play on keyboard, I usually do the attack keys set to n u i o p, since I believe the numpad I had it on at first was causing issues. I don't know enough about keyboard construction to know if there's a standardized version though, so which ones work the best for you may be completely different. I'd go into training and enable input display and see if you're even getting the input to come out, if not, you could have ghosting issues.
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Date Posted: Oct 21, 2015 @ 2:48pm
Posts: 3