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But yeah, the fodder troops look terrible. I noticed it especially on their hands in the first wall-licking shot, as well as their spears.
I agree. The trash mobs could look like FF7 block characters for all I care (not like they look impressive with PS4 graphics anyway).
As far as I can tell they are all gone, but I did only play that level and it was a bit of a gloomy one.
Yeah, it isn't so bad due to the faster nature of Samurai Warriors. However the strongest natural instinct of the PC gamer is to lick walls, and lick walls I must. It mostly is just aggravation because it could have been better and there is no good reason why it isn't as the game isn't that demanding so it's not an optimization issue.
Gee... which other Omega Force title that was recently released aimed to market itself as a PS4 port and then released with completely subpar graphics that were even broken at some points due to missing effects ...
Hmmm...
Hmmm...
Hm---Oh right! Pirate Warriors 3.
Looks like the 'bug' that prevents saving graphics configuration and running that game at full fidelity might not be a bug at all, ey? Maybe they just gutted the entire thing and shipped it out and then forgot to remove the configurable options...
Options menu
http://images.akamai.steamusercontent.com/ugc/617347983783476317/32D1502B760D14B2DC3C5050CD6746C9034FCA98/
Turns out I am wrong, they don't let you pick the amount. It is just there.
Which is kind of weird, because the console version doesn't even have those options :P