SAMURAI WARRIORS 4-II

SAMURAI WARRIORS 4-II

Serahl 1 października 2015 o 18:38
X360ce not working, without it,the game inverts the right stick controls.
I'm using a PS2 Controller, but the game doesn't recognize the x360ce, everything is fine except for the right stick,where up/down is left/right and vice-versa. Anyone know any fix to that?
< >
Wyświetlanie 1-10 z 10 komentarzy
Monterossa 1 października 2015 o 18:45 
can't you remap the button in the option menu?
Serahl 1 października 2015 o 18:46 
Camera and Movement controls are fixed in the game, you can't change them. :/
Monterossa 1 października 2015 o 18:53 
It's been awhile since I use X360ce but can you edit the buttons in this software? If not, just try the other 360 controller emulator that let you create profiles to remap the controller for each game.
Tenshu 1 października 2015 o 19:12 
I don't think using x360ce will work at all since the game uses dinput, not xinput.
ChrisMackGames 1 października 2015 o 19:15 
I do believe Tenshu is right. I tried to use it to get my RT and LT mapped for my xb one controller and can't get the game to even recognize that x360ce exists. Part of the problem you will run into is that the game may already see the controller so you may end up fighting what it already sees and what you have mapped.
5chneemensch 1 października 2015 o 21:28 
The following two things worked for me.

1. Control Panel - Printers and Other Hardware - Game Controllers. Note your gamepad OEM name in the Game Controllers.
2. Open RegEdit (Start > Run... > "regedit")
3. Search for your gamepad OEM name in HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Contro l\MediaProperties\PrivateProperties\Joystick\OEM.
4. Rename it to "Logitech Dual Action"
5. Restart your PC.


Or try a manual override:

1. Unplug your Gamepad.
2. Right click on your "VID-PID code"- folder, create a new key called "Axes".
3. Right click on the "Axes" folder, create a key called "2".
4. Inside "2" create a binary value named "Attributes", set it to "00 00 00 00 01 00 35 00".
5. After that create in "Axes" a second key: "5", create a binary value called "Attributes", set it to "00 00 00 00 01 00 32 00".
5. Restart you PC and connect the pad.


Source: http://gtaforums.com/topic/383548-possible-fix-for-usb-gamepad-problem/
Serahl 1 października 2015 o 22:41 
Thank you very much! Got it working by following your steps.
SkepticFrog 18 listopada 2015 o 9:19 
what are your settings mine can detect the ps2 controller but its not using the xbox 360 scheme for example i press square to go back to previous menu instead of circle
HiryuXIII 17 stycznia 2016 o 10:17 
Got this to work, but had to go to HKEY_USERS instead of HKEY_LOCAL_MACHINE
RiO 17 stycznia 2016 o 11:51 
Początkowo opublikowane przez TenshiNanael:
The following two things worked for me.

1. Control Panel - Printers and Other Hardware - Game Controllers. Note your gamepad OEM name in the Game Controllers.
2. Open RegEdit (Start > Run... > "regedit")
3. Search for your gamepad OEM name in HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Contro l\MediaProperties\PrivateProperties\Joystick\OEM.
4. Rename it to "Logitech Dual Action"
5. Restart your PC.

Interesting. That indicates TecmoKoei has put in place some limited hard-coding of the input axes that should correspond to the back triggers and the left and right analog sticks, based on the friendly display name for the controller, rather than the vendor and device id.

It would also explain why knock-off X360 pads don't work as expected, because the game would probably read their friendly display name and think they're genuine X360 pads.


Początkowo opublikowane przez TenshiNanael:
Or try a manual override:

1. Unplug your Gamepad.
2. Right click on your "VID-PID code"- folder, create a new key called "Axes".
3. Right click on the "Axes" folder, create a key called "2".
4. Inside "2" create a binary value named "Attributes", set it to "00 00 00 00 01 00 35 00".
5. After that create in "Axes" a second key: "5", create a binary value called "Attributes", set it to "00 00 00 00 01 00 32 00".
5. Restart you PC and connect the pad.


Source: http://gtaforums.com/topic/383548-possible-fix-for-usb-gamepad-problem/

Kind of a heavy-handed method, but yes; using the DirectX 7 and-up method of forcibly redefining DirectInput logical axis or button identifiers via the registry would certainly work.

Note though, that it may mess with other games which were correctly identifying the pad before and that you need to be very, very careful in defining the correct values, which may be hardware-dependent.

Definitely not something I'd recommend for everyone to just try.
Ostatnio edytowany przez: RiO; 17 stycznia 2016 o 11:52
< >
Wyświetlanie 1-10 z 10 komentarzy
Na stronę: 1530 50

Data napisania: 1 października 2015 o 18:38
Posty: 10