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LMAO. I got confused with that too. Thanks.
(in both of these cases, I really mean /everyone/, including Koschei, so the problem shouldn't be that just one character remained behind)
edit: I know Qiu said the training rooms would be a good place to make a stand, but she also said the stairway she knew was "in the back" I think? So I assumed I should be moving "to the back". Did I just ♥♥♥♥ up the direction to move to entirely? Guess I'll try clearing out to /in front of/ the command room. Sorry if that turns out to work and I was just being an idiot :D
edit 2: yup, that worked. Sorry for asking before trying more!
Me too! and I lost a pretty good opportunity to grab some gear/medkits =[
Yeah honestly it's poorly worded, i too tought that we would need to find a door or something for Qiu to work on while we're defending, but no, all you gotta do is hold ennemy until no more come, while you're out of the command center room. The matrix in the command center only get you access to some equipement. I got caught too first time!
Any solutions?
This issue looks like it is caused by at least one of Police not learning about the Player and their team. You should be able to move past this issue by exploring all areas of the map and ensuring that all hostiles have been killed.
1) The dialog makes it sound like Qiu is going to have to work on hacking while combat is going on when, in fact, the combat has to end before you can interact with the panel.
2) One of the hostiles (either the last one alive or second to last) literally *vanished* before my eyes a few steps away from my team. He was not targettable, I think one AOE attack hit him but another AOE didn't, and even though I couldn't see/interact with him, it was obvious what tile he occupied because I couldn't move there. I think the first turn he went invisible, he used a gun attack, second turn, he threw a grenade which Duncan returned, and on the third turn, he finally moved making him visible--he was quickly killed at this point.
3) I think the counter in the top left corner is clear enough: you need to get everyone out of the command center before the "0" turn ends. The thing is, that counter is kind of hard to notice if you don't know it is there.
4) Food for thought: what if an AI gets locked in the command room after you exfil it? Does the code for sure remove that AI from play? If it doesn't, I could see that causing problems with progression.
I have literally checked every tile on the map, there's no one left, even the enemy turn does not show any red bullet points under the Enemy Turn. The only one's left are me, my squad and the turrets.
Actually now that I think of it, I did leave some sentries in the matrix. I saw a black IC and got immediately out of the matrix so the game might be registering them as unkilled enemies. Now thing is the central room has already closed so I have no way to get back to the matrix.
1) Finish in command room and kill everything you can see first. (Get out of south/southwest big doors of command center before timer runs out.)
2) Run a character down to the south/southwest end of the hallway, where you originally entered this map, but leave a few AP, so you can still move.
3) Take a step back north/northeast up the hall to leave room at the very south/southwest end of the hallway.
4) End turn.
This method triggered the last baddie (a troll with a baton, in my runthrough) to enter through the south (southwest) end of the hall. I killed him, then the combat ended.
I hope this helps anyone else who runs into this glitch.
I explored everywhere and only after putting several teammates right in front of the door at the very end of the hall (the one you got off the elevator on that floor when you arrived), and that finally caused the last guy to spawn.
Playing on PS4 btw.
Thanks for the tip!