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ARs do indeed have higher rates of fire, but this doesn't help much if your accuracy is too low to hit reliably.
The above information is, of course, not germane to the HK game. In HK, I give Duncan a sniper rifle so he can snipe away at riggers and conjurers at long range.
If you look at his stats, he has not only melee skill but also thrown weapon skill, which enables him to use a shuriken. This is a 15 range thrown weapon, and a hit with this also knocks an enemy out of cover, without having to have him run right up to the foe for a physical attack. He is also trained in "unarmed" combat, which means he can use the Shock Glove to strip enemy AP. Lastly, if you give him Spore Cloud ... and why the hell wouldn't you? ... he turns into a human (inhuman?) hand grenade. He's a quadruple threat.
Oh, and he has 2 ways to regenerate damage, which is damned useful.