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Personally I just bough a few multipliers for Gold. I wanted to support the Devs anyway after playing their game for free for 100 hrs. At this point it's a good investment but I understand if someone doesn't want to spend real money just to improve the speed of a game which is unbalanced at the moment.
Playing this game does not cost them anything because they dont need to run servers (this game is only connected to steam itself when sync on; u can play offline) and: A normal talented programmer can code a game like this in less than a week.... .
Cookie Clicker for example was coded by an underaged schoolboy and it is more complex. Civilisation was coded by one person in a month and it is far far more complex.
I'd rather spend my money to something realy helpful in the world like Doctors Without Borders or so..
#justsayin
Even people that have paid money are saying the game is incredibly grindy and that the megabucks patch cant come soon enough. your argument doesnt really stand.
Don't attribute to malice what can be attributed to stupidity. The devs couldve easily seen that people were hitting the end of the game, decided to extend that and didnt think it through. Or they added it based on information we dont have, expected people not to hit it until they had their future content and underestimated their userbase.Those are two scenarios that can be very common in development.
Clear for sure is, that the Update did the opposite. No idea how that cannot be understood as a lie...
Concerning the achievements they said to change the situation with the moved goal post so that the players who hit the old finish line (498/498) can get an achievement for it like the ones who reached it before the patch. We've got that new 500 unlocks achievement for that.
Source: http://steamcommunity.com/app/346900/discussions/0/530646080862304124/
I think there was another threat around it but i failed to find it yet. .. but in the end i dont care. Believe what u want. Waste your money to who u want