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I wonder if you could have a way in game to undo your last step. It would make easy levels which are just a hurdle because of accidents much more tolerable. A few levels would be pointless though, like Icedeath, but no one liked those levels anyways.
Well, I'm a new player and I find this levels pretty interesting. Bloblnet was almost unfair because it mostly relies on the RNG movement of the blobs. On The Rocks (where I stopped yesterday) looks tedious but there is no time limit so it will be ok I guess.
Overall this game is a lot of fun and I don't mind the fact that some levels are here just to plss off players
By the way, was there a level skip on Win95 version or not? I remember, that if you die on one level many times, the game suggested an option to skip a level, and this was a only way to skip a level known to me in that days. It would be very fun to discover, that I had a possiblity to push f6 or something like that.
I think an undo like chuck challenge makes the game was kind of weird. Check points work better or just let people save/load whenever they want.