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http://steamcommunity.com/sharedfiles/filedetails/?id=529957945
http://steamcommunity.com/sharedfiles/filedetails/?id=529152991
http://steamcommunity.com/sharedfiles/filedetails/?id=528693931
http://steamcommunity.com/sharedfiles/filedetails/?id=528635651
http://steamcommunity.com/sharedfiles/filedetails/?id=531925541
http://steamcommunity.com/sharedfiles/filedetails/?id=531836752
Every week for the foreseeable future we’ll be hosting two contests for our Community Crunch. Remember for this week (and the foreseeable future!) we'll also be accepting entries for the newly introduced: Warpaint images, human and dino tattoos/bodyart for the #ARKArt award as well as bases both on your Brontos and Rafts for #ARKitect! Can’t wait to see the platform bases, the ships and tattoos/bodyart! Also can’t wait to see your new bases in the new biomes!
This is a title given to the Survivor who has created, in our eyes, the best base for the week. Survivors will need to upload their screenshots to the Community Hub, both the Artwork or Screenshot section will suffice and then post them in the designated thread, it’s also possible that we’ll see the screenshots in the hub but posting them in the thread will ensure that they’ll be spotted!
We’ll be judging the bases not on the quality of the screenshot, but on the unique designs, functionality, and the use of in-game tools available to you! At the end of each week, the screenshot for the best base will be featured in our #ARKitect section of the Community Crunch!
The #ARKitect award for Community Crunch 22 goes to…
Blackgate Castle
http://steamcommunity.com/sharedfiles/filedetails/?id=529817965
And you can check out the rest of the screenshots here: http://steamcommunity.com/app/346110/discussions/0/483366528924674134/#c483366528925017691
Great work! Very impressive build and a huge congratulations as you are this week's ARKitect! We’ll be in touch to get the prizes handled!
We’ve got a few runners up for ARKitect this week too! So big shout-out to them and we’ll be in touch too ;)!
http://steamcommunity.com/sharedfiles/filedetails/?id=530988145
And you can check out the rest of the impressive screenshots here: http://steamcommunity.com/app/346110/discussions/0/483366528924674134/#c481115363854124398
http://steamcommunity.com/sharedfiles/filedetails/?id=529866264
And you can check out the rest of TheRipperRyder’s shots here: http://steamcommunity.com/app/346110/discussions/0/483366528924674134/#c483366528925051416
http://steamcommunity.com/sharedfiles/filedetails/?id=531661451
We don’t get Obelisk bases very often, this is a great way to maintain control! Awesome base iFataL1ty!
And you can check out the rest of the screenshots here: http://steamcommunity.com/app/346110/discussions/0/483366528924674134/#c481115363858058692
The second contest which will take place is for the #ARKArt award! This is a title given to the Survivor who has created, in our eyes, the best piece of art for that week using our new Per-Pixel painting system! Similarly to #ARKitect, Survivors will need to upload their masterpiece to the Community Hub, both the Artwork or Screenshot section will suffice and then also post them in the designated thread, it’s also possible that we’ll see the screenshots in the hub but posting them in the thread will ensure that they’ll be spotted!
The #ARKArt award for Community Crunch 22 goes to…
Enter the Direwolf
http://steamcommunity.com/sharedfiles/filedetails/?id=530289959
Absolutely fantastic! Keep up the great work WoodPunk :D
Workshopper: Storm
http://steamcommunity.com/sharedfiles/filedetails/?id=532012212
Mod: http://steamcommunity.com/sharedfiles/filedetails/?id=505962979
Survivors, this week we're joined by Storm and they're here to answer some questions and talk about their mods with us. Thanks for joining us! Do you think you could introduce yourself to the community, and let us know about what you're currently working on?
What made you want to create Ultra-Realism and can you give us some more details about it in particular?
What are the main features of Ultra-Realism that you think make it stand apart?
http://steamcommunity.com/sharedfiles/filedetails/?id=532012219
Now I notice you've got plans to have infant dinosaurs and adult dinosaurs, will they look visually different to regular ones? What made you want to create that and are there any other customized features your subscribers can look forward to?
As you're going for the ultra-realism theme, is balance something you consider when making changes? How has the community responded so far to the mod, do you get a lot of feedback so you know how to progress?
http://steamcommunity.com/sharedfiles/filedetails/?id=532012223
When you’re working with Total Conversions, they tend to be quite ambitious for mods as the idea is you’re changing the entirety of the game. So how is your experience within modding? Is the ARK Dev Kit your first go at creating a mod or do you have some relevant experience?
Awesome! Quite a bit of experience then! Do you have any tips or tricks for upcoming modders?
Thanks for the tips Storm! Very grateful and I’m sure people will take that advice and use it! And finally is there anything you'd like to end with before wrapping this up?
http://steamcommunity.com/sharedfiles/filedetails/?id=532012230
http://steamcommunity.com/sharedfiles/filedetails/?id=499732860
Hope you guys haven’t forgotten about the epic modding contest we’ve got going with Alienware! We encourage any and all survivors interested in modding and currently working on their own version of the ARK to submit their mods to the contest! We’ve got loads of prizes up for grabs and are super excited to see your envisions of ARK come to life!
We’ve also recently extended the original deadline, so check out this thread for all the extra details!
That’s it for this week’s Community Crunch guys! As always if you’ve got anything to share please get in touch and be sure to follow us on Twitter at @survivetheark, Facebook at www.facebook.com/survivetheark and Reddit at www.reddit.com/r/playark!
Thanks everyone!
All the best,
Wildcard Jat and the ARK Survival Evolved Team
Co-Founder and Co-Creative Director at Studio Wildcard, Jesse Rapczak's Reddit AMA "Ask Me Anything"
https://www.reddit.com/r/Games/comments/3o0ecn/iama_cofounder_for_recently_launched_early_access/
http://steamcommunity.com/sharedfiles/filedetails/?id=532027617
http://steamcommunity.com/sharedfiles/filedetails/?id=532027607
http://steamcommunity.com/sharedfiles/filedetails/?id=532027585
http://steamcommunity.com/sharedfiles/filedetails/?id=532027570
http://steamcommunity.com/sharedfiles/filedetails/?id=533203042
When's the last time you saw a gorilla that looked like it took hair advice from Bernie Sanders and Donald Trump? ♥♥♥♥ outta' here.
No, BAD MANAGEMENT requires that. I expect this from someone like EA, Gameloft, or Rockstar, but from an "Indie"?? Look, I know indie is wearing multiple hats and does require lost of time. That said its ludicrous trying to pull out a game so quickly when you should have at least given it two years (another Industry standard I might add). You have enough funds to at least give it another 6 months beyond the June? 2016 Release date. You'll have a better project and you wont add to the burnt out people who leave this industry. Whether you admit or not, sleep deprivation takes a toll on the body and mind; you will pay for it eventually.