ARK: Survival Evolved

ARK: Survival Evolved

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Kekkington Oct 30, 2016 @ 7:02am
Fully Flat PCM.
Anyone found one?>
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Showing 1-7 of 7 comments
johnim Oct 30, 2016 @ 8:04am 
not fully flat but no mountains and full of trees and a bigish lake
fligmin Oct 30, 2016 @ 3:47pm 
reduce the turbulence power big time - add some 0's, reduce the mountains and or increase mountain slope. increase mountain height some if you want. decrease shore slope. Decrease sea level. and increase island border curve 9 -11 or more. im currently running the island border curve at 9 and beach slope at 3, at 11 and 4 I was clipping past the edge in places.

Water frequency puts waves in the terrain. its really reducing the turbulence and soothing it out, then spread it out (for me dropping sea level helped) with the other stuff.

Im out to try and see if it would let me make a bowl next.



Not a real map and Mountain height is way to High, Just demonstrating. This expands almost to the edge. and is pretty flat other than way to high,

The last pic is the map im working on, Somewhere in the middle. It has more turbulence then than this demonstration set


http://steamcommunity.com/sharedfiles/filedetails/?id=790556906

http://steamcommunity.com/sharedfiles/filedetails/?id=790557054

http://steamcommunity.com/sharedfiles/filedetails/?id=790559851


PGMapName=ProceduralARK20161030162951
PGTerrainPropertiesString=MapSeed=576558;LandscapeRadius=1;Water Frequency=.01;Mountains Frequency=.1;Mountains Slope=2;MountainsHeight=3.5;Turbulence Power=0.000004;Shore Slope=.1;WaterLevel=-0.8;GrassDensity=.02;JungleGrassDensity=0.85;ErosionIterations=5000;OceanFloorLevel=-1.0;SnowBiomeSize=0.3;RWBiomeSize=0.14;MountainBiomeStart=-0.53;MountainsTreeDensity=0.00002;JungleBiomeStart=-0.765;IslandBorderCurveExp=11;MaxSawnPointHeight=0.1;SnowGrassDensity=0.25;MountainGrassDensity=0.04;SnowMountainGrassDensity=0.01;UnderwaterObjectsDensity=0.004;SnowMountainsTreeDensity=0.01;TreeDensity=0.002;JungleTreeDensity=1;RedWoodTreeDensity=0.03;SnowTreeDensity=1.0;RedwoodGrassDensity=0.01;ShoreTreeDensity=0.06;SnowShoreTreeDensity=0.025;DeepWaterBiomesDepth=-0.12;InlandWaterObjectsDensity=0.0001;ShorelineStartOffset=0.023;ShorelineThickness=0.001;TerrainScaleMultiplier=(X=2.0f,Y=2.0f,Z=1.5f);SnowBiomeLocation=(X=0.2f,Y=0.2f);RWForestBiomeLocation=(X=0.5f,Y=0.5f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f)




Last edited by fligmin; Oct 30, 2016 @ 4:58pm
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