ARK: Survival Evolved

ARK: Survival Evolved

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ARK Dedicated Server - SteamAPI Init Failed When Loading Mods (Arch Linux)
I'm running an ARK dedicated server on Arch Linux and running into issues when trying to load mods.
What Works:

Base server without mods runs fine (despite showing Steam API error)
Can connect to the server when no mods are loaded
SteamCMD works and can download mods successfully
Steam and steam-native-runtime are installed and up to date

What Doesn't Work:

Server crashes when trying to start with mods enabled
Getting error: [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed
Followed by: LowLevelFatalError [File:F:\build\LostIsland\Engine\Source\Runtime\Core\Private\Linux\LinuxPlatformProcess.cpp] [Line: 696]
Then: FLinuxPlatformProcess::WaitForProc: waitid for pid -1 failed (errno=22, Invalid argument)
Ends with segmentation fault

System Info:

OS: Arch Linux
RAM: 16GB (15GB available)
Server Location: /home/steam/arkserver/ShooterGame/Binaries/Linux/
Steam packages installed: steam, steam-native-runtime
All necessary 32-bit libraries installed (lib32-gcc-libs, lib32-glibc)

What I've Tried:

Installing steam and steam-native-runtime
Setting LD_LIBRARY_PATH to include linux64 directory
Using SteamCMD to manually download mods (works fine)
Starting with just a single mod instead of multiple mods
Reinstalling lib32-gcc-libs and lib32-glibc
Verified steam_appid.txt contains correct ID (346110)

The weird part is that the base server works fine despite the Steam API error, but as soon as I try to load any mods, it crashes with a segmentation fault.
Any help would be greatly appreciated. Let me know if you need any additional information.