ARK: Survival Evolved

ARK: Survival Evolved

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123 Jun 8, 2015 @ 9:11am
Can you PLEASE make Ark STOP Fing with my sound

Ark turns down Teamspeak volume and other apps when it launches...... It has some kind of secondary volumes when it is in focus......

Please stop doing that.... i set my sound mixer the way i want it... please leave it alone, Thanks.....
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Showing 1-15 of 38 comments
Graham/Talon Jun 8, 2015 @ 9:14am 
Seconded
Kruger Jun 8, 2015 @ 9:22am 
^^ Yes please fix, it aint game breaking but gets a bit annoying.

Damn threads move fast in here lol
Vlad Jun 8, 2015 @ 9:24am 
I agree. It's annoying to have to turn up the Spotify volume whenever I want to play.
Red Eagle LXIX Jun 8, 2015 @ 9:28am 
That is Windows, not the game.
Windows Settings:
Start > Control Panel > Sound > {YOUR SOUND DEVICE} > Communications > Do Nothing
Last edited by Red Eagle LXIX; Jun 8, 2015 @ 9:28am
123 Jun 8, 2015 @ 9:33am 
the app is clearly changing the mixer settings.. its possible your "patch" fixes the problems... but will have to do this after every update? (5 times a day) and tbo, i shouldnt have to do it at all, no other app i have changes the volumes of other apps in the mixer.
Red Eagle LXIX Jun 8, 2015 @ 10:15am 
Originally posted by shmuu102:
the app is clearly changing the mixer settings.. its possible your "patch" fixes the problems... but will have to do this after every update? (5 times a day) and tbo, i shouldnt have to do it at all, no other app i have changes the volumes of other apps in the mixer.
No, the app/game isn't changing things. What happens is that the application has Voice Chat. As such, Windows detects that, and considers the game a communication application, thus it mutes all other sounds.
This is a Windows function. If you disable that feature, then Windows will stop muting other applications and you won't have to keep changing your volume settings.

Kruger Jun 8, 2015 @ 11:20am 
Nice find Red Eagle, I'll take a look at that.

I understand that there is a function in windows but...
Ark is the only game that is changing my mixer volumes when I load it...if it was in fact Windows doing this then it is because something in the game is not set up right, forcing windows to derp it up.

Windows does not do this when I play H1Z1, Planetside2, GTA V or any other game with ingame/proxy voice.
Just Tom Jun 8, 2015 @ 11:21am 
Originally posted by Red Eagle LXIX:
That is Windows, not the game.
Windows Settings:
Start > Control Panel > Sound > {YOUR SOUND DEVICE} > Communications > Do Nothing

Wow i cant beleive people dont know this... a LOT of games do it :/ heck even skype lowers everything else whe a call comes in.
Bandus Jun 8, 2015 @ 11:26am 
Yeah, Red Eagle is 100% correct here. This has virtually nothing to do with the game.
Kruger Jun 8, 2015 @ 11:51am 

Originally posted by Bandus:
Yeah, Red Eagle is 100% correct here. This has virtually nothing to do with the game.


Originally posted by Spawk:
It's always funny how people immediately blame the game without even checking basic Windows functions.

Wow lots of smart people on here today! Then why does this not happen with any of my other games that have ingame voice?

You all don't think this is kind of annoying and odd? No other game I have ever played has required me to alt tab back to Team speak and mess with things to get proper volume back.

No other game I have ever played has made or triggered windows to adjust volumes on currently running applications that I can think of...

It may very well be a function within the engine to utilize Windows voice chat prioritization but it is not normal IMO or experience. Sure Skype does it..that makes sense.
ShotgunMechanic Jun 8, 2015 @ 12:01pm 
It's most likely not the game, go to control panel > hardware & sound > sound > communications tab, and make sure "Do nothing" is clicked and see if that fixes it

Edit: Oops didnt see red eagles post XD
Last edited by ShotgunMechanic; Jun 8, 2015 @ 12:04pm
I Am Jun 8, 2015 @ 8:51pm 
The fact is, whether you can resolve it in Windows or not, I've never experienced in any game that I played. I've played games for more years than I care to think about so this is news to me. You are saying there are games that do, then please tell me which ones as I'd like to see it. Regardless, considering I've played many, many online games using Teamspeak and haven't seen this, it leads to the developer not trying to take exclusive control.

Also consider H1 and other games where both can coexist without issue. The idea is in these days of computing, you should not be required to modify system settings like this in order to play a game or use a piece of technology such as Skype and TS together. We aren't stuck with IRQ conflicts anymore.
Kasper Jun 8, 2015 @ 8:53pm 
Originally posted by shmuu102:
Ark turns down Teamspeak volume and other apps when it launches...... It has some kind of secondary volumes when it is in focus......

Please stop doing that.... i set my sound mixer the way i want it... please leave it alone, Thanks.....

+1

I'm not one to normally complain.. I'm cool with EA bugs, losing progress, rubber banding, etc... The sound thing drives me crazy though!
Kasper Jun 8, 2015 @ 8:59pm 
Originally posted by M6Tully:
The fact is, whether you can resolve it in Windows or not, I've never experienced in any game that I played. I've played games for more years than I care to think about so this is news to me. You are saying there are games that do, then please tell me which ones as I'd like to see it. Regardless, considering I've played many, many online games using Teamspeak and haven't seen this, it leads to the developer not trying to take exclusive control.

Also consider H1 and other games where both can coexist without issue. The idea is in these days of computing, you should not be required to modify system settings like this in order to play a game or use a piece of technology such as Skype and TS together. We aren't stuck with IRQ conflicts anymore.

Yes and no.. You seem like you know a little about what you are talking about, until you say,

"The idea is in these days of computing, you should not be required to modify system settings like this in order to play a game"

I'm guessing you are younger, and haven't alpha tested before... Alpha testing is 100% about modifying your systems settings to get the best gameplay, and reporting to the devs what helps and what doesn't... That is how they optimize...

Don't fool yourself or anyone else into thinking this is a release game.. It's not. And they make that VERY clear.. The fact the game takes priority over all sounds is annoying, but claiming that 'these days' it shouldn't happen makes you sound foolish..... Express your opinion and concerns, but don't pretend you have any idea what you're talking about or how much work goes into debugging a problem like that..

I'm guessing you don't even know what debugging is.. You seem like the, "I paid for eet and eet shoold wurk!" type of crowd.

Educate yourself, express your opinion and move on.
Last edited by Kasper; Jun 8, 2015 @ 9:00pm
TheRightHand Jun 8, 2015 @ 9:04pm 
Other games use a proprietary sound plugin for their audio/VOIP solution.

UE4 initializes over the default Windows audio methods.

This is why Windows screws with your sound, and why our game does.

At some point, MAYBE it'll be fixable.

In the meantime, the solution is to disable Windows from taking control of your sound.

- The Right Hand.
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Date Posted: Jun 8, 2015 @ 9:11am
Posts: 41