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http://www.reddit.com/r/playark/comments/38r76b/massive_shadow_flickering_adjust_these_settings/
Trying your fix now BD712, will report back with results. Fingers crossed! :)
Edit: Well I can confirm this does indeed fix the flickering, although I believe that's because it actually turns shadows off from what I can tell. Not that I'm complaining, I'd rather lose the shadows for now if it means I can play without getting a headache!
As a bonus, it increased my framerate by about double. Getting a stable 45-60FPS with the same settings that were getting me 20-30 before!!!
As a side note, for anyone attempting to try this fix, you want to add the lines
r.simpledynamiclighting=1
r.DefaultFeature.Bloom=False
r.DefaultFeature.LensFlare=False
r.BloomQuality=0
r.Shadow.MaxResolution=0
under the [/script/engine.renderersettings] category in the BaseEngine.ini file inside \steamapps\common\ARK\Engine\Config
NOT the Engine.ini inside \steamapps\common\ARK\Engine\Config\Localization
The instructions at the link were slightly confusing at first because it says Engine.ini
THANK YOU BD712!
Edit 2: After further testing, the only option you need to add to remove the flickering(and sadly, completely disable all shadows, post processing, and SSAO) is this one:
r.simpledynamiclighting=1
Be aware, this also appears to prevent fires from giving off light at night!(most likely torches also)
After some long, drawn out testing of different settings in different ini files I've found what I believe to be a complete fix to the flickering shadows without losing them all together!!!
First, you're going to need to head to your BaseScalability.ini file. Located in \steamapps\common\ARK\Engine\Config
Then you're going to want to search for your shadow quality settings. This will be different depending on the settings you use in game for shadows:
Setting in game = Setting in BaseScalability.ini
Low = [ShadowQuality@0]
Medium = [ShadowQuality@1]
High = [ShadowQuality@2]
Epic = [ShadowQuality@3]
Find the one that corresponds to the setting you use in game, & then look for
r.DistanceFieldShadowing=1
Change this to read
r.DistanceFieldShadowing=0
This should stop the shadows from flickering without disabling them completely!
You can also change this for all of the settings in game if you like. I did, since I'm frequently changing my shadow settings along side other graphics settings.
Note: On Low, this will actually disable shadows. Everything else, it only disables the shadows that cause flickering.
You can also expect a performance improvement from this, as it disables distant shadows(they are the ones that flicker). On the rig posted in OP I am able to maintain around 30fps using all medium settings, 1920x1080, with High shadows & textures, & Resolution Scale at about 90%!!!!!