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It is important to understand:
1. FPS is not static but dynamic. Not only do the different maps of the game have wide fluctuations in frames depending where you are but also -how- you do settings(boosting, higher dino counts etc) and especially mod use can significantly change those dynamics.
2. Even very high end rigs will encounter drops, again due to the factors mentioned above.
All in all, it isn't recommended to build or buy a rig around one game's considerations, especially one that has a long history of issues for 9 years(and now with Ascended also having similar). If you're wanting to invest heavily in a computer rig, do so for the sake of limited future proofing for a wide variety of games and other uses.... not for the sake of a 9 year old game.
Case: Corsair 5000T RGB
CPU Brand: AMD Ryzen™ 9 7900X (12 Core 24 Thread)
Video Card: Asrock RX 6800 XT Phantom Gaming D 16G OC
Ram: 64GB Trident Z5 Neo RGB 6000 MHz (DDR5)
Storage: MSI Spatium M570 PCIe 5.0 NVMe 2TB
Mobo: ASUS ProArt X670E Creator Wifi
PSU: MSI MEG Ai1300P PCIE5 (1,300W)
It's still not as bad as Genesis 1 Arctic biome.
For some reason looking at the snow on the ground or in general direction of it dips the FPS signifficantly. For some unexplained reason.
Point I was making is that due to the way the game is implemented, even higher end rigs will experience times of low fps issues and made worse if people are using mods and have adjusted play settings outside of default ones.
In other words you need to ground your expectations to an extent even if you were to spend exorbitant amounts of money on a high end rig. Otherwise you'll be a future forum rant looking for a place to happen.
Ark Evolved would be Crisis, if the devs had been more serious. It's also pretty much like playing Fallout 4 with the most badass demanding ENB. In that regard you want to buy the best and latest hardware available. I've heard those 4090's became really cheap...😄
No seriously. If you use a lot of mods and put a lot of light and functional probs into one place, and allow yourself to bread multiple Dinos for your gigomantic zoo, the frames will most certainly drop to under 60. But it's happening rarely if you build with decencie.
A super fast M.2 SSD should be your major concern. Because with high number of mods the game takes up to 5 minutes to load. Which would be ok for a one time event. But if you push the game to its limit, it will most certainly crash sometimes as well and then you'd need to reload the game. So use saveworld a lot and make sure to not use mods for things you can define in your .ini's.
Also, I recommend buying a Stream Deck to make one key customized console commands. I can't count how many times I was using the ghost cheat because the game glitched me in a narrow space playing the douche animation...
Of course, your "2k ambitions" make things a tad bit more complicated. I'm using a 4090, G.Skill@6000mhz, two 990 Evo's and run on a 14700k, and still there's reason I'm staying with 1920×1080 for good.
Even if the old Ark is lagging at 4090, then I'm afraid to know how things are with the Ark Assended..
If it starts to stutter, I know I need to reduce the polycount in the area, be it by reducing Dinos, props, or anything that hampers the background calculations handled by the CPU, because those will just stack up to impact the GPU as well, in the long run.
Unfortunately there's a lot talk about "Quantum computers". But we're not there yet...not even remotely. I'm not even sure if NASA or the military has access to the perfect computer. If so, they will most certainly find an equal adversary in ARK.
Edit: you could actually try to turn off shadows and lower/turn off everything in regard to light and light shaders. As far as I can tell they are the most demanding. Aside from 2k being the quadruple amount of pixels in comparison to my game, that is.