Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Pretty much the same reason why your home has electricity
You place a generator down then the electric cabling from the generator to eletrical outlets around your base. Then place the crafting stations close to the outlets (so there is little nasty lines from the out to crafter) Boom, powered stations on one generator.
Then gasoline to power the one generator. This is the same as a basic outpost in remote areas the buildings will be more than likely powered by a diesel generator.
Chem bench as Zerassar has said needs both Electric and gas this is to symbolise that you are adding the base chemicals to the bench to power with other materials to craft new items/substances.
EUREKA!!! Let there be light
I suppose that makes sense, just weird that if you have electricity you can't get an electric stove etc - I'm not the one that usually does it it just peeved me off haha