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Maybe on PVP servers, there could be some type of pin code breaking skills hehe. But pin codes need to be uncrackable on PVE. The only way you should be able to steal on PVE is if someone drops something right in front of you and you grab it, thats it.
That is an excellent idea. This way, only people on your accepted list could access your pinlocks and pets. This would solve everything, because if you are not on the list, you cant even attempt to open the pinlock in the first place macro or not.
-Goes to the option wheel and clicks "allow player"-
Enter player name:
Bob
What do?
They really do need some sort of system whereby tribe admins can select specific access to doors, objects, dinos, anything. Just use the wheel for a permissions screen, tick if you want tribe members, tribe admins, non tribe members etc. to have access.
Hopefully this sort of thing will be easier when they implement more ranks in tribes, right now you either trust someone to be admin, or not at all. And you can't stop people outside the tribe accessing things if they hack the PIN (which is easy enough).
Very good idea, just use the radial menu on what ever you want to control access to, dinos, doors/windows, storage chests, compost bins, food bins, it should work on anything that someone can steal from. Then just set if you want it accessable to other non tribe players, no pin code needed.
On topic the odd thing the game oviously tracks steam ID since an admin can whitelist/blacklist/ban based on it. Why not to container door locks for PVE seems like such a no brainer.