ARK: Survival Evolved

ARK: Survival Evolved

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Vulcan Jun 19, 2015 @ 7:44am
Sealing caves...
Being able to seal caves at all is a silly game mechanic, full stop.

Caves should be open to anyone who wants to explore them. It's a fundamental part of the game, and all this does is mean that anyone on the server who doesn't 'own' a cave has to grind a...heck...of a lot more, and miss out on the extra monsters inside, as well as the cool chests, artifacts and loot drops, but that aside, it's just fun to go exploring caves.

It eliminates a huge portion of the game for something like 80% of the people on the server who just don't have the time to go all out spending too much time grinding for the proper explosive materials. Materials which could be used to build bases, pvp or raiding.

Even if the wall/metal door is destroyed, it's too easy to re-erect a new metal door, making it an arduous, grinding task to collect the materials for explosives every time anyone wants to simply go for a visit to a cave.
Come on, leaving cave zones open could create fun pvp zones full of mobs...and players.

Please don't mention the pve servers. That's all well and good, but I still want to be able to explore the map and pvp without large portions being sealed off and controlled. It hasn't fixed the issue.

I'vet got 80+ hours of gameplay and most everyone feels the same way, with the few disagreeing being...surprisingly..the people who play almost non-stop, keeping the caves sealed, in really large tribes. There is a very valid point to be made here.

Leave the walls and gates to base building, please fix this devs.

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Showing 1-15 of 127 comments
Amity Jun 19, 2015 @ 7:46am 
100% support this!

On our official pvp server, every cave is sealed by the big tribes! And if you open the metal doors, you got beef with them and they will hunt you down if they see you destroying everything.

You know - Fabricator requires 15 crystals to build. And you cant really advance ingame if you dont have it... so yea - stuck?
Dudeh Jun 19, 2015 @ 7:46am 
Well they did add that you can't build close to caves, the distance you have to go is actually quite far, but you could seal it off I guess if you had a few weeks of grinding wood
redniwediS Jun 19, 2015 @ 7:46am 
A simple search of the forum here will inform you of two things.

1. The devs are aware of this and are looking into possible solutions.
2. The devs want sealing caves to be a feature in PvP.
Amity Jun 19, 2015 @ 7:48am 
Originally posted by redniwediS:
A simple search of the forum here will inform you of two things.

1. The devs are aware of this and are looking into possible solutions.
2. The devs want sealing caves to be a feature in PvP.


Do I understand this right? Nr2. They WANT the caves to be sealable? This is just freakin stupid....
Last edited by Amity; Jun 19, 2015 @ 7:49am
Serverpirat Jun 19, 2015 @ 7:49am 
Hmm to be honest we thought about sealing some caves and claiming them for us but in the end decided not to do it out of the following reasons :

- in the moment when you seal the cave everybody picks your tribe as main target
- its not fair against new players
- tribes dont have the manpower to seal up all caves and install a 24/7 nightwatch for them

So i dont think that your topic is valid, anyone trying that will soon be perma-raided.

------------------------------------------
Tribe : Eastshore Empire
Server : Dinotopia [Einsteigerfreundlich]
Gamma=off, Char upload=off
Alex06114 Jun 19, 2015 @ 7:49am 
Originally posted by redniwediS:
A simple search of the forum here will inform you of two things.

1. The devs are aware of this and are looking into possible solutions.
2. The devs want sealing caves to be a feature in PvP.


its all because devs are not playing the game and have no idea how stupid is to have sealed caves.. Its just very bad game experience for new players and for senior players who do not have 24/7 time to play the game
Koldbones Jun 19, 2015 @ 7:51am 
Originally posted by Dudeh:
Well they did add that you can't build close to caves, the distance you have to go is actually quite far, but you could seal it off I guess if you had a few weeks of grinding wood
Actually you can put gates up in front of caves and in caves.....
redniwediS Jun 19, 2015 @ 7:52am 
Originally posted by Beautiful Gril:

Do I understand this right? Nr2. They WANT the caves to be sealable? This is just freakin stupid....


Originally posted by ☻ Alexander ☻:

its all because devs are not playing the game and have no idea how stupid is to have sealed caves.. Its just very bad game experience for new players and for senior players who do not have 24/7 time to play the game

You can jump to conclusions, or you can not and actually search for what the Devs have said. They are looking into ways to make it easier to unseal a cave, as a PvP problem should be handled through PvP.
Slava Ukraini Jun 19, 2015 @ 7:53am 
Originally posted by Jack:
Hmm to be honest we thought about sealing some caves and claiming them for us but in the end decided not to do it out of the following reasons :

- in the moment when you seal the cave everybody picks your tribe as main target
- its not fair against new players
- tribes dont have the manpower to seal up all caves and install a 24/7 nightwatch for them

So i dont think that your topic is valid, anyone trying that will soon be perma-raided.

------------------------------------------
Tribe : Eastshore Empire
Server : Dinotopia [Einsteigerfreundlich]
Gamma=off, Char upload=off

While I may agree with the perma-raid assertion, imo it only means the cave sealing will alternate between the powers on the server. New or non-mega-tribe affiliated players are hosed anyway, regardless of who is doing the sealing.
Alex06114 Jun 19, 2015 @ 7:54am 
Originally posted by redniwediS:
Originally posted by Beautiful Gril:

Do I understand this right? Nr2. They WANT the caves to be sealable? This is just freakin stupid....


Originally posted by ☻ Alexander ☻:

its all because devs are not playing the game and have no idea how stupid is to have sealed caves.. Its just very bad game experience for new players and for senior players who do not have 24/7 time to play the game

You can jump to conclusions, or you can not and actually search for what the Devs have said. They are looking into ways to make it easier to unseal a cave, as a PvP problem should be handled through PvP.

There is way to destroy walls, gates etc... But if its a huge tribe with 15+members.. others doesnt have a chance to get crystal etc...
redniwediS Jun 19, 2015 @ 7:55am 
Originally posted by ☻ Alexander ☻:
Originally posted by redniwediS:




You can jump to conclusions, or you can not and actually search for what the Devs have said. They are looking into ways to make it easier to unseal a cave, as a PvP problem should be handled through PvP.

There is way to destroy walls, gates etc... But if its a huge tribe with 15+members.. others doesnt have a chance to get crystal etc...

How is that actually a reply to my post? The Devs are working on making it easier to break in, so it really doesn't matter how things are right now. Besides, you can always try and trade with the tribe in question. You know, diplomacy type stuff instead of complaining.
SadDays Jun 19, 2015 @ 7:56am 
I really just hate the idea that you can seal a cave, sure if you want to build in it, maybe, but not put walls or gates up. "The devs want caves sealable " This FORCES the entire server to work towards building at every cave. Then it will be 6 tribes or less controlling all the caves and no small tribes will exist. Give it 1 month. Then it will be 1 large tribe with 40 players and a few small ones that barely play cuz they get raided and cant advance.

The solution should be to make crystal available in the mountains or in the volcano areas etc... would make sense and let people control caves or faster resources, but still allow people to advance.
Alex06114 Jun 19, 2015 @ 7:59am 
Originally posted by redniwediS:
Originally posted by ☻ Alexander ☻:

There is way to destroy walls, gates etc... But if its a huge tribe with 15+members.. others doesnt have a chance to get crystal etc...

How is that actually a reply to my post? The Devs are working on making it easier to break in, so it really doesn't matter how things are right now. Besides, you can always try and trade with the tribe in question. You know, diplomacy type stuff instead of complaining.

Did you read other threads? some chinese groups doing that for good amount of servers.. No way to trade with them.. Its just griefing.
redniwediS Jun 19, 2015 @ 8:01am 
Originally posted by MadCow:
"The devs want caves sealable " This FORCES the entire server to work towards building at every cave.

Really? Do you really think this is a good point? The Devs are making it easier to break through into a sealed cave. Did you miss that part?

Seriously people, look up the official statement before you jump to conclusions.
Vulcan Jun 19, 2015 @ 8:12am 
Look, redniwediS, your missing the point of this post entirely.

1. I know the devs want the caves to be sealed in pvp, i'm pointing out why it's a bad idea, and why other people too hate it.

2. Your assumption that it's a bad idea to seal up a cave because you'll be raided kind of hinges off of the point I was trying to make, but you missed:

-The large clans who are MUCH harder to raid can EASILY control the caves. Yes, they become a target. No, this is not a valid point in this debate because:
-a large portion of the server pop (Those beneath lvl 30, and even up to 45), and those NOT involved in a large clan, are effectively eliminated from really ever seeing or, for that matter, reaping the rewards of caving. You don't understand the point of my post, or for that matter, what others have pointed out in the comments.
-Even if the door is removed, regardless if anyone is there to guard the gate, it can be replaced by anyone quickly, the effort to install a gate versus the cost of destroying it are unbalanced for a reason, this works in favour for base building, but just building off a single choke point at a cave entrance is unfair on everyone else, regardless of where you are in the game, but ESPECIALLY so for mid to lower levels, and pushes out new players altogether.
-Tribes do have the manpower to seal up all caves, i've played on three servers now. 1 of which had a 14-man tribe seal up every entrance, two of which had the caves split between 2-3 tribes. Lo and behold there are wars between these clans regardless of the cave seal-offs, all it means is the other several hundred or so have to spend hours grinding for the explosive materials, which they would otherwise spend enjoying the game, taming, exploring, fighting, raiding, any number of things which a pvp-pve server could offer.

And finally, even if they do make it easier to destroy fortifications at a cave entrance, eliminating all this complaining from people, wherein is the point of allowing caves to be sealed? It's just a silly mechanic.

Just a question, is your tribe involved in cave sealing, red? :)



Last edited by Vulcan; Jun 19, 2015 @ 8:31am
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Date Posted: Jun 19, 2015 @ 7:44am
Posts: 127