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Healing consumes a lot of resources.
Stamina regen Consumes a lot of them.
Heat consumes a lot of water.
Cold consumes a lot of food.
Holding your poop might too.
Gotta play smart. Don't run yourself into exhaustion outside in the middle of freezing rain at night naked with low health. Don't sprint with heavy armour on and a fullbackpack in a heatwave.
Food goes super fast when you combine these things, though.
If 1 minute of real time were 12 minutes of game time, that'd make days and nights (assuming equal duration) 1 hour each. If we needed to eat every 30 minutes or so of normal activity, i think that'd be more bearable.
I am level 34...so yeah.... that statement is completely invalid. The fact that I am level 34 and still experencing these issues was cause for my complaints, and almost every person I have talked to feels the same way.
It's common knowledge by now that Fortitude is supposed to decrease the rate at which you tire, get hungry, get thirsty, lose stamina, etc. Frankly though, it sucks....I've put 5 points into it and seen NO noticeable difference in gameplay.
Possibly, though I cringe at the idea of 1 hour long nights....Nights are dark and dangerous as hell, harvesting resources or leveling during the night is extremely difficult, and with no way to pass the time, the idea of a 1 hour long night does not sound like my cup of tea, at all.
Yours, and most other people who are having food issues, all comes from exactly one place. Sprinting 24/7. IRL, you can not sustain a full sprint for long durations, without heavily training your body for it, and massive amounts of prep, ESPECIALLY under the weight loads you tend to have in this game. If you try to do IRL what you do in game, you would realize this. Tomorrow, spend the entire day in a dead run, carrying 100+ pounds of equipment. Do not walk, sprint to everything you have to do. Realize how insatiably hungry and tired you will be. The game reflects this, heavy work in a small area where you are not sprinting between resouces isn't that bad, jogging around while only carrying 10-20 pounds isn't bad, heavy carry weights, but not much distance travel, isn't bad. If you tried to sprint between heavy workloads carrying 100 pounds of equipment, you will fall flat on your face. And on the complaint about food decay rates... we are given a very VERY generous food decay rate compared to IRL. IRL, it only takes 4 hours at room temp for many meats to go very very bad. You can carry a stack of meat and have it last you for 8+ ingame days. When you look at the berry item, don't look at it as a handful of berries, look at it as A berry or two. Hell, for all we know, these berries are the size of cherries.
We are spoiled by other games that make resources dirt easy, but if you haven't been spoiled as such, you actually can manage pretty easily with what Ark provides you.
If anything, the food bar could be moderately increased in it's base size, but should drain at the same rate. If you are using the berries as your main food source, you will have problems. They are pound per pound the worst food source, the only advanage to them is that you can grab them literally while walking/running between other objectives. Small game also won't sustain you long. IRL a dodo might last you a day. Which is pretty accurate to the amount of meat you get from it. I'm often running around with 2-4 stacks of meat on my person though, because I'll just opprotunistically hunt a lot of the easy to kill dinos, and when I get back, turn half of it into cooked meat, give half to my dinos if they need it, and turn all the spoiled meat into narcotics. Hell, I often split my stacks of meat up just so I can get more spoiled meat, because it me it is more useful than it's food form.
I agree with most of what you say, but none of it subtracts from the fact that the hunger decrease rate is too high. The bit you say about sprinting all day with 100+ pounds on your back, been there done that. Being in the military was a good experience. I admit, you get VERY tired and VERY thirsty....not hungry....almost at all....just my experience.
In real life A single steak should fill a person about half full. And three steaks a day should maintain an active lifestyle (survivors are not sediantry). For a sediantry lifestyle then one steak is enough.
A commentor above triggered something in me when he goes on about 'real life needs' blah
blah blah.
In 'Real Life' a -T-rex doesn't eat the entire beach worth of critters and keep on eating.
No, a real life T-Rex could get by very well thank you on one measly average human
being for needed calories.
So stuff that in your 'real life ' cap. The predators in this game eat a thousand times
more than is needed and can keep eating till they can't find local prey.
That isn't real man.
Wahmbulance.
Real Life my ar se end
You are lying about your experience.
How they manage hunger in this game is simply no fun.
Has nothing to do with surviving.
I'm confused how yourself and others have this problem. Do you guys just keep mashing your sprint button and run in circles on a mountain until you die? Becuase that is literally the only scenario I can imagine that allows for Hunger to be a problem.
If you're doing basically anything, you happen to acquire berries and meat on accident in excessive quantities. Dinos are everywhere, poke them with a stick a few times and ravage their corpse for plentiful meat. Harvest berries from the plants that are everywhere.
If you rather eat berries, tame a Trike or Ankylo as soon as you can. They harvest berries at an insane rate.
I suggest meat though; it's far easier to acquire and if you want to use a dino to farm meat, it'll likely be a carnivore, so will benefit from it as well.
Food should really be more difficult to obtain, becuase right now it's far too easy.