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Tldr if you lower red scale past 50% just set the res 1 step lower @ full res
770 gtx 4gb
Not true. It will be active in DX12.
UE4 rely on data from the previous frame to render the current frame and as a result are not SLI friendly
So assuming windows,dx12, and epic are working together we might see something soon. But it most likely won't be a 4.X release of the engine. This game being made in 4.5 might make an update but its not recommended. Since 4.8 has been out for awhile it might never chamge
1) Go to Nvidia control panel
2) Go to "Manage 3D Settings"
3) Go to "Program Settings" and choose the game you want to change settings for
4) Go down to "Multi-GPU Rendering Mode" and select "Force Alternate Rendering 2"
-SLI problem will be fixed.