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Because me in the US can raid the asians bases when everyone in Asia is asleep
Correct me if I am wrong, but sieges normally occured when the enemy was weakest. You know, at night when they were asleep/weak from exhaustion. Why should it be any different here? If you're there to defend, then defend. If not? Well, luckily everyone is Bob the Builder in this game. Can you fix it! You sure can!
The major point to this is,Why should people lock a server down in PvE mode when it's "not peak hours", it just does not make sence to people who can't play during peak hours(i play 11pm-5am sometimes) i want to raid and get gear, i also find people who are not offline and kill them too. To me it seams like they would enjoy a PvE server if they do not want to lose their gear. I'm offline 7-11pm, when most the people are online I ALWAYS HAVE TO REBUILD.
This isn't a bad idea either and it would definitely help a lot, but you would still have problems where a few college guys could be on at odd hours during the day while other people are at work.
And men and dinosaurs never lived together(unless you are a creationist:) The point is that a designer can take inspiration from the way real things worked, but change them as needed when it is more fun to do it a different way. Also in your example, sieges lasted for DAYS. You couldn't have 1 guy with 2 metal axes break down an entire base.
I really believe it would be more fun if you had more tribes actually fighting tribes. As it stands now, the game will just be a ping pong of night raids, with occasional random skirmishes. Not to mention that the metal structure stage is so far away from level 1 that it would take a long time for anyone to reach a point where they can secure their stuff in their base.
I solved this issue by creating hidden hallways that people never find(you have to destroy a wall to get to it). But 99.99% of people don't do this. The wood stage is such a long lasting stage that there needs to be better ways to "defend" yourself while offline. More options for deception, for example. More types of trap doors, trap walls, hidden compartments, etc.
And you have just accepted this as the way things are. Are you not open to the possibility that there might be some changes to the way things currently work that would produce more fun? But other people don't have fun rebuilding every night BUT still want PvP. So what are the options available for these people? I love PvP, but hate getting raided when I can't defend because I have a job, and countless others have the same issue.
You could have a claim system like other games, and things within that claim radius are safe while offline and while it is not during raid hours.
Again, adding raid hours would mean id never be able to raid. So i do not want this change