ARK: Survival Evolved

ARK: Survival Evolved

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erk2 Jun 12, 2015 @ 12:17pm
How many tranq arrows per dino?
If you have experience with tranq arrowing dinos list what level of dino and type and how many it took please.
Last edited by erk2; Jun 12, 2015 @ 12:17pm
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Showing 16-30 of 32 comments
erk2 Jun 13, 2015 @ 5:40pm 
Originally posted by stewbailey:
See below spreadsheet I created.

https://docs.google.com/spreadsheets/d/1LMLftARNnwXt1QWOYDDH05uof2Y9U02AYbCAdtKuLmc/pubhtml
Thanks! good job.
StewBailey Jun 17, 2015 @ 11:24am 
https://docs.google.com/spreadsheets/d/1LMLftARNnwXt1QWOYDDH05uof2Y9U02AYbCAdtKuLmc/edit?usp=sharing

This one allows you to save and edit I think...that is what I intended in the original.
Dragorin Jun 18, 2015 @ 8:44am 
Nice chart thanks
saice Jun 18, 2015 @ 8:47am 
A few things.

Frist don't spam arrows as it takes 10 secounds for them to give a full dose. So go slow and kite for best results.

Next head shots if you can pull them off they do more torpor.

Last know that in one of the most recent patches they changed how torpor is cacluated for higher level dinos so any numbers people give are going to be off and plan to need more then suggested for higher level dinos.

Last get yourself a scropion when you can they are much better for this then arrows.
Digital Aura Jun 18, 2015 @ 8:50am 
Originally posted by Handbanana:
Tranq arrows do 43.5 Torpor per shot. Hope that information helps.

Pteranodons take 3 tranqs to take down.

If you know anybody who has a pet tamed they can look at its stats and tell you its max torpor.

no. I can do it with one depending on the level of the dino and with a headshot. WHERE you hit the dino is just as important I believe.
EVmaker Jun 18, 2015 @ 8:59am 
Originally posted by Handbanana:
If you know anybody who has a pet tamed they can look at its stats and tell you its max torpor.
Also this would be inaccurate, the torpor of a tamed dino doesn't increase automatically as it it levels, so the torpor it has will be near (but not exactly the same) as the level when it was first tamed (such as a tamed trike having decimal point in their max torpor, despite wild trikes torpor increasing by 15 per level and will not have a decimal place in max torpor) . As an example to the first point, one of the scorpions of my tribe has 178 torpor since it as tamed at level 2, even though it is over level 30 now and torpor wasn't touched.

I am currently coding a torpor calculator for my tribe so they can just enter in the dino and level to get the exact torpor it will have in the wild, that is accurate as of the current patch (the gogle doc above is fairly inaccurate, values are usually significantly higher then wild dinos will have unless they are pretty high level). The confirmed base torpor & increases at the moment for those it may help, "base" is level 1:
// "Hippos/Pigs" increase by 14.4 per level, base is 240
// Dilos increase by 4.5 per level, base is 75
// Trikes increase by 15 per level, base is 250
// Turtles increase by 16.5 per level, base is 275
// Para increase by 9 per level, base is 150
// Anklyos increase by 25.2 per level, base is 420
// Stegos increase by 30 per level, base is 500

Also I am still testing the exact differences and amounts (I consider myself a 'modern' scientist caveman in this game, that I do), but the armor of the location being hit (if with a tranq arrow, doesn't appear to affect scorpion stings, have not tested with fists or stones yet) also appears to affect the torpor given, such as hitting the back "shell" of a turtle will do less torpor then a more vunerable location such as the tail (or the obvious headshot gives the most)
Last edited by EVmaker; Jun 18, 2015 @ 9:10am
Johnny Chimpo Jun 18, 2015 @ 9:00am 
Depends on the dino, each type has a different resistance
erk2 Jun 18, 2015 @ 12:57pm 
Originally posted by saice:
A few things.

Frist don't spam arrows as it takes 10 secounds for them to give a full dose. So go slow and kite for best results.

Next head shots if you can pull them off they do more torpor.

Last know that in one of the most recent patches they changed how torpor is cacluated for higher level dinos so any numbers people give are going to be off and plan to need more then suggested for higher level dinos.

Last get yourself a scropion when you can they are much better for this then arrows.
I have a scorpion but it either takes longer for the effect to go through or just doesn't work becasue I either kill whatever it was or nothing seems to happen and I get off and shoot it with arrows. Is it a different key than the attack or does it just take a lot longer than tranq arrows?
Last edited by erk2; Jun 18, 2015 @ 12:59pm
EVmaker Jun 18, 2015 @ 2:20pm 
Originally posted by erk2:
I have a scorpion but it either takes longer for the effect to go through or just doesn't work becasue I either kill whatever it was or nothing seems to happen and I get off and shoot it with arrows. Is it a different key than the attack or does it just take a lot longer than tranq arrows?
I'm still doing full testing, particularly how much torpor scorpion stings do as may be affected by melee damage stat (it seems to be a flat 90 torpor, but there was a dev post that they thought it may be affected by melee damage and would check, but they never responded back with the results of said check).

That said, if you are using a scorpion for taming you want to have as little melee damage as possible so it does the least amount of health damage as possible when stinging. Taming a lower level scorpion, and raising health/move speed so you can hit and run with it without killing what you are attempting to tame would be the best method.

Some dinos will still have issues though, noteably sabertooth, as they can have as much as 2x or more torpor as they have health, so using a scorpion can easily kill them before they get knocked out.

Also tranq arrows seem to do comparable torpor to a sting if not on the head (bar hitting armor as noted in my earlier comment on this thread), if you are hitting the head with a tranq arrow it is doing about 3/4ths more torpor then a sting.
Last edited by EVmaker; Jun 18, 2015 @ 2:29pm
Atreides Aug 15, 2015 @ 9:12pm 
for 16 lvl female I shot 46 and 6 miss shot its 40 tranq arrow for 16 lvl
Originally posted by Dread910:
The level of the dino also matters. The higher the level, the higher its torpor pool. I had to put 5-6 in a level 34 raptor.
Tbh i shot 9 in a lvl 60 raptor didnt even slow down running...
Tanchyon (Banned) Sep 5, 2016 @ 8:11am 
Originally posted by Chacky jan:
Originally posted by Dread910:
The level of the dino also matters. The higher the level, the higher its torpor pool. I had to put 5-6 in a level 34 raptor.
Tbh i shot 9 in a lvl 60 raptor didnt even slow down running...


Dude, this is all over a year old...
erk2 Sep 5, 2016 @ 8:10pm 
Originally posted by Tanchyon:
Originally posted by Chacky jan:
Tbh i shot 9 in a lvl 60 raptor didnt even slow down running...


Dude, this is all over a year old...
Lol, was about to say the same thing, I guess it's just comment on all my old threads day xD This one makes 4 that are all over a year old that got commented on this week.
GavinArcade Apr 2, 2022 @ 9:41am 
Originally posted by BigDally:
Originally posted by Handbanana:
Tranq arrows do 43.5 Torpor per shot. Hope that information helps.

Pteranodons take 3 tranqs to take down.

If you know anybody who has a pet tamed they can look at its stats and tell you its max torpor.
I've dropped level 3 pteras with 2 tranqs, but you gotta wait for the second one to kick in... Just run like hell and follow it. Hopefully they don't fly over the water....


The amount of times this has happened to me is unbelievably annoying. Some literally turn at the last second, just going far enough to drown. Fortunately my broto, who attempted the same technique, is large enough it failed to be in deep enough water. 40 arrows (+20-) for brontos
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Date Posted: Jun 12, 2015 @ 12:17pm
Posts: 32