ARK: Survival Evolved

ARK: Survival Evolved

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AxelStyx Jun 11, 2015 @ 11:31pm
Making your base a safe haven?
So I was thinking, that since a lot of poeple are getting frustrated by this always online mentality of this game (SimCity fiasco ring a bell?) and always having your Dino'sa starve while your gone or your body be looted and killed while your sleeping/at work. Why dont the Devs make peoples homes a safe haven?

Now I know quite a few of you will say the usual "join PvE" "git gud" "Join a private server" "Make a metal house" and just hold on a moment

NO

PVP is fun. but when your on a PVP server and your character is always gouing to be around in some fashion or another, trying to stay dedicated to that server is a pain in the ♥♥♥. Build a base? It gets ripped apart. Tame a Dino? Poor Fluffy-kins the Raptor gets murdered while your offline.

But having a heart poiunding moment as you run up to a beacon, waiting to loot it as it sets down. having to weigh risk vs reward. Maybe ill get a metal pick to help me further myself in the middle game, maybe ill just get some saddles. Is it worth murdering that guy waiting in the bushes? Or shall I cut my losses?

The pvp feels amazing when your sitting in the bushses, ready to go legolass on someone if they enter the clearing before you do.

But ♥♥♥♥♥♥♥♥ if its not frusterating if someones tears down your bed and 4 walls just to look your unlocked storage box for 1K Fibers. Kill my Pack Mule/Dino Im using to transport more than a stack of wood at a time. then build their base next to mine and insult my mother inbetween their non-english insults and spam

Just a thought, and a rant.

The idea being that maybe your house shouldnt be raidable. im tired of making tiny houses and hoping no one notices what little I have
Last edited by AxelStyx; Jun 11, 2015 @ 11:33pm
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Showing 31-45 of 56 comments
Arquin Jun 12, 2015 @ 12:38am 
Originally posted by Axel:
Originally posted by Arquin 「ROAD ROLLER DA」:

This. Make it harder, but keep the feature. It makes the game far more dynamic. People don't get that you are supposed to die regularly to keep the power creep in check. It's a survival sandbox and it seems to me people mistaken it to a MMORPG.

Well some people prefer the sandboxy part, some poeple prefer the survival part. I think it would be cool to stumble across somones giant base and think to yourself "Damn they worked hard to make that"

Instead all you see is half built houses, and big bases reduced to rubble. its less sandbox and more Survival and Grief: Dino edition.

I've seen huge fortresses. Server 69 has South vs North theme going on where all the tribes in the south are more or less friendly and build together. Just yesterday I logged off for an hour can came back to find that our fort had been broken into. Found some neighboring tribemembers wandering about who explained that they drove the guy off, thanked them, summoned a friend to fix the leak and went on.

A good idea is to have your tribe span as many time zones as possible.
AxelStyx Jun 12, 2015 @ 12:39am 
Originally posted by WastingSanity:
Originally posted by Axel:

I kinda do like that doors are a weak point within the game. it makes raiding fun without resorting to having to tear down an entire base. making a door is far easier than making a few walls and foundations.

That being said. the walls are way to easy to rip apart, I totally agree with you. even without a Dino its easy. The walls should be super hard even with a Dino.

I made a maze out of my home. A series of doors. I had looters that kept coming back and breaking in. But they never could find my bed. So I kept adding more to it. It was such a maze they finally destroyed half the home. lol After the first time there was no loot to find.

Ive always prefered to have a base floor open to the public, smithy and campfire open for whoever wanders by, and needs to repair their ♥♥♥♥ or cook some food before they starve. But then have an upper base for my personal stuff. a locked door leading to a ladder and another locked door. I want to build a base that I can show off rather than making an ugly square built for maximum defense. I like the idea of working hard to get your things and make a cool base. cuz games like this it takes effort to get even the most basic of things, so what you make is more rewarding. as opposed to MC where you just mine stone for 5 minutes and bam you have enough to make a huge stone brick house. gg, so ez
WirlWind Jun 12, 2015 @ 12:41am 
Originally posted by WastingSanity:
Actually it is pvp and pvp hardcore. Since it requires you to be on a bit more and think more when you are building your base. How do I slow or stop people from getting to my stuff.

So it's a base building game, then?

I'm all for raiding, but jesus, at least do it when I can actually defend myself. Anything besides that takes no skill, just like in rust.

And the fact that, despite how good you build it, they can level it in 20 minutes completely means that planning your base is pretty irrelevant.
AxelStyx Jun 12, 2015 @ 12:42am 
Originally posted by Arquin 「ROAD ROLLER DA」:
Originally posted by Axel:

Well some people prefer the sandboxy part, some poeple prefer the survival part. I think it would be cool to stumble across somones giant base and think to yourself "Damn they worked hard to make that"

Instead all you see is half built houses, and big bases reduced to rubble. its less sandbox and more Survival and Grief: Dino edition.

I've seen huge fortresses. Server 69 has South vs North theme going on where all the tribes in the south are more or less friendly and build together. Just yesterday I logged off for an hour can came back to find that our fort had been broken into. Found some neighboring tribemembers wandering about who explained that they drove the guy off, thanked them, summoned a friend to fix the leak and went on.

A good idea is to have your tribe span as many time zones as possible.

My server was friendly and lots of people helped each other. Or had a cute interaction that went "Can I join your tribe"
"No, I cant trust strangers"
"Ok, ill build my base over there then, maybe we can be friends"

Then came those chinese players (I feel racist blaming it on them, but they literally spam "china rules" In chat all day) and they started trashing everything they could. ruined the friendly atmosphere of the game. I went from being proud of my server, telling my friends to join me on server 298, to watching everyone leave it while the evil players spam "60% chinese server, China server will rule!"
WastingSanity Jun 12, 2015 @ 12:43am 
Originally posted by Axel:
Originally posted by WastingSanity:

I made a maze out of my home. A series of doors. I had looters that kept coming back and breaking in. But they never could find my bed. So I kept adding more to it. It was such a maze they finally destroyed half the home. lol After the first time there was no loot to find.

Ive always prefered to have a base floor open to the public, smithy and campfire open for whoever wanders by, and needs to repair their ♥♥♥♥ or cook some food before they starve. But then have an upper base for my personal stuff. a locked door leading to a ladder and another locked door. I want to build a base that I can show off rather than making an ugly square built for maximum defense. I like the idea of working hard to get your things and make a cool base. cuz games like this it takes effort to get even the most basic of things, so what you make is more rewarding. as opposed to MC where you just mine stone for 5 minutes and bam you have enough to make a huge stone brick house. gg, so ez


Sadly that wont work in pvp, pve sure, just not pvp. They would destroy the stuff just to spite you.

Originally posted by WirlWind:
Originally posted by WastingSanity:
Actually it is pvp and pvp hardcore. Since it requires you to be on a bit more and think more when you are building your base. How do I slow or stop people from getting to my stuff.

So it's a base building game, then?

I'm all for raiding, but jesus, at least do it when I can actually defend myself. Anything besides that takes no skill, just like in rust.

And the fact that, despite how good you build it, they can level it in 20 minutes completely means that planning your base is pretty irrelevant.

Check out the updates coming up. It should be better. Hopefully once we hit beta, when progression and balance are looked at this game should shine more.
Last edited by WastingSanity; Jun 12, 2015 @ 12:45am
AxelStyx Jun 12, 2015 @ 12:45am 
Originally posted by WastingSanity:
Originally posted by Axel:

Ive always prefered to have a base floor open to the public, smithy and campfire open for whoever wanders by, and needs to repair their ♥♥♥♥ or cook some food before they starve. But then have an upper base for my personal stuff. a locked door leading to a ladder and another locked door. I want to build a base that I can show off rather than making an ugly square built for maximum defense. I like the idea of working hard to get your things and make a cool base. cuz games like this it takes effort to get even the most basic of things, so what you make is more rewarding. as opposed to MC where you just mine stone for 5 minutes and bam you have enough to make a huge stone brick house. gg, so ez


Sadly that wont work in pvp, pve sure, just not pvp. They would destroy the stuff just to spite you.

Well I either have to give up the fun part of pvp, and start from level one again, or pray that the PVP becomes less toxic.neither sounds fun. spending a week making progress just to have it collapse 10X faster than it began. Everyones frustrated by it, im hoping tomorrows update inspires me to continue on in this game.
AxelStyx Jun 12, 2015 @ 12:47am 

Originally posted by WastingSanity:


Check out the updates coming up. It should be better. Hopefully once we hit beta, when progression and balance are looked at this game should shine more.

Wheres the list of updates? I thought it was staying hush hush till tomorrow
Last edited by AxelStyx; Jun 12, 2015 @ 12:47am
WastingSanity Jun 12, 2015 @ 12:49am 
Originally posted by Axel:
Originally posted by WastingSanity:


Check out the updates coming up. It should be better. Hopefully once we hit beta, when progression and balance are looked at this game should shine more.

Wheres the list of updates? I thought it was staying hush hush till tomorrow

Not sure if they compiled a list and posted it yet. I just know spikes meant to stop dinos is comng tomorrow and to check it out once the list is posted or play it.
Saikou Jun 12, 2015 @ 12:52am 
Originally posted by WastingSanity:
Originally posted by Axel:

I kinda do like that doors are a weak point within the game. it makes raiding fun without resorting to having to tear down an entire base. making a door is far easier than making a few walls and foundations.

That being said. the walls are way to easy to rip apart, I totally agree with you. even without a Dino its easy. The walls should be super hard even with a Dino.

I made a maze out of my home. A series of doors. I had looters that kept coming back and breaking in. But they never could find my bed. So I kept adding more to it. It was such a maze they finally destroyed half the home. lol After the first time there was no loot to find. I just fixed it back up to make them waste their metal.
That's what we did with our fortress as well lol. Until we have a strong metal base, we basically just shoved as many doors inside the base as we could to prevent looters from getting instant access to the goods.
Loune Jun 12, 2015 @ 1:00am 
There are people in PVP server who always use "raiding player-built base is a PVP behavior" as an excuse to cover their real purpose of griefing (destorying a offlined player's base). It is like trying to be a saint with one's bloody hand hiding at the back

But in fact there is very little to zero Player vs Player Elements on raiding an offlined player's base. Base like this is merely a PVE content which is made by players, Especially when these so-called PVPers(Griefers) use the flaws in the game to ABUSE these PVE contents.


My suggestion is that, all objects (building & creature) become way harder to be destroyed when ALL of their owners are offline. Making raiders to raid a "player-away" base instead of "player-offline" base, now that can be call PVP behavior
WirlWind Jun 12, 2015 @ 1:27am 
Originally posted by Loune:
My suggestion is that, all objects (building & creature) become way harder to be destroyed when ALL of their owners are offline. Making raiders to raid a "player-away" base instead of "player-offline" base, now that can be call PVP behavior

Actually, I think that would perfect (for me).

If someone has put effort into it, I'm ok with losing my base to them. I was never salty in rust when someone put effort into raiding my bases and actually won.

What makes me salty is when there's no risk at all and every reward to be had.

Risk VS Reward is how you get tension in a game like this. "Do I risk hitting a town or cave? I might get killed but I could get some good items!" or "If I kill this player, I risk his friends hunting me down" etc.

There's no incentive at all when offline raiding is literally zero risk, 100% reward and to NOT play that way means 100% risk, no reward.
Last edited by WirlWind; Jun 12, 2015 @ 1:28am
O'Rayan Jun 16, 2015 @ 1:10pm 
Allow players to attach their dinos outside the base with a chain so that when someone hits your walls the dinos can defend your base immediately and not after they broke in. Maybe pump up the dinos stats when they are in defending state. How do you like this idea ?
WastingSanity Jun 16, 2015 @ 1:18pm 
Originally posted by o-rayan:
Allow players to attach their dinos outside the base with a chain so that when someone hits your walls the dinos can defend your base immediately and not after they broke in. Maybe pump up the dinos stats when they are in defending state. How do you like this idea ?

They need to add more defensive engrams for the home. Dinos should not receive a strange artificial buff because they are defending.
FroggDogg Jun 16, 2015 @ 1:30pm 
looking for a fun mature private server. Grim Reaper is looking for mature players who want to avoid all the kid ♥♥♥♥♥♥♥♥ on the public servers. we have about 8 good players now and would like to add more. Send me a message or go to http://steamcommunity.com/groups/ and post me a message there.
O'Rayan Jun 16, 2015 @ 1:58pm 
Originally posted by WastingSanity:
Originally posted by o-rayan:
Allow players to attach their dinos outside the base with a chain so that when someone hits your walls the dinos can defend your base immediately and not after they broke in. Maybe pump up the dinos stats when they are in defending state. How do you like this idea ?

They need to add more defensive engrams for the home. Dinos should not receive a strange artificial buff because they are defending.

You could starve them to make them more powerful and aggresive.
I don't want to spend more time to build a better base, it's not minecraft.
Last edited by O'Rayan; Jun 16, 2015 @ 1:58pm
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Date Posted: Jun 11, 2015 @ 11:31pm
Posts: 56