Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
it's for being able to invite your friends into your game without being on a dedicated server. So you run your game in Non-Dedicated mode and others can join like a server. The Tethering tethers their characters to the host, if they go being x (range in meters) they rubberband back.
More like if the host gets too far away from them, they get dragged along the ground toward the host no matter what they were doing, most often resulting in their death.
...but that's mostly fine, because when they choose a random spawn location, they will just spawn on top of the host anyway.
True pain in the ass when trying to have one player hunt while another builds or gathers, etc. Heh, fliers are also an interesting frustration.
yeah we had a max range of roughly 700m i was hoping someone would figure out how to change the code or whatever to increase it even further
I'm playing this for the first time over the free weekend, but this feature alone will dissuade me from purchasing the game. Already killed a few friends while kiting a dinosaur. Ridiculous.