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Problems:
1) you tamed a raptor
2) you tamed a raptor
3) you tried to fight with a raptor
Dont understand.
Lost a lvl 125 scorpion with over 700% damage to one myself so I feel for you ;)
lol raptor
lol thinking alpha should be easy.
Tactic? use pterodactyl , nibble it , drag it to clif , unmount on top of clif , shot down till dead , proved effective twice so far and i not had good ptero nor saddle and bow was only 110% damage , took only 59 arrows for 21 and 21+- for lv 4 lvhttp://steamcommunity.com/sharedfiles/filedetails/?id=496376772
It's great that there's a tactic with Pteras to defeat them so easily... but you're saying you have to be lvl 35 and have a Ptera tame... doesn't sound like something a new player could take care of.
Mini world bosses usually hang out in out of the way areas, in areas that they control completely, and are known to do so. It is also common for you to have to go through many, many, difficult fights to get to a mini world boss.
They shouldn't spawn right on the beach, right outside a new players base in the south and start destroying everything in sight. That's just stupid. It would be like putting the Lich King right in Elwynn Forest.
And this is as of 200.2 so don't give me the patch notes bs.
This problem has nothing to do with tactics... it is a clear misstep by the devs, and will be fixed soon.
Good, you shouldnt be able to kill an alpha raptor with that.
But yeah, we should all suffer an easier experience with alphas in the game, just so that YOU can kill one with some crap tame raptor with low stats.
This is basically a "please make the game easier for ME, so that I can do things with little to no effort" thread and im done with it.
The spawn locations for Alphas are indeed a bit off, found too many Alphas (Raptors/Carnos) in places they shouldn't have been along the eastern beaches, and are too much for new players to handle immediately. Sure, you can dispatch Alpha Raptors using the knockback from timed hits on a saddled Trike or using a group of HP-trained Carbonemys to tank the threat completely, but new players won't have the experience to know these things and get their camp/base/fort/house completely wiped until they can fight them off. In a Singleplayer game environment, they could trigger Alpha spawns on the ARK after a player acquires their first cave artifact, when they should have enough experience and resources after conquering the cave to contend with Alphas, and give a sense of game progression, but this isn't possible with multiplayer servers. Not sure how that could be fixed, and might be locked into a "Tribe Up or Die" system. There's always private servers though.
Sounds to me like you are just standing and letting the alpha either kite you or bite you in the back over and over.
INCREDIBLY easy. Sure I have a Rex, but you will too fairly soon and then you'll go wow, this requires little - no effort.
The game is suppose to provide a challenge and I would argue once you get through the learning curve and start to get yourself some decent dinos, the game gets WAY too easy.
Enough complaining about alphas already. They really aren't that tough.
We also have quite a few newer tribes on our server who are just getting started. Yeah sometimes they have some setbacks, but nothing that prevents them from progressing in the game. Expect to die, expect to lose dino's, if you aren't ok with that -don't play a SURVIVAL game.