ARK: Survival Evolved

ARK: Survival Evolved

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GiveItemNum quality parameter
how exactly does this work? some places have it listed as an integer, others float. how does this translate into, say, ascendant or mastercraft? i guess it's sort of a seed value, but it seems a little inconsistent...
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TheOne320 Aug 8, 2015 @ 5:03am 
To give an item : " admincheat GiveItemNum <item_id> <quantity (1/100)> <quality (0/100)> <blueprint (1/0)> "

For example: GiveItemNum 1 1 1 0 will give you Simple Pistol and GiveItemNum 1 1 1 1 will give you blueprint of Simple Pistol

taken from
http://ark.gamepedia.com/Entity_IDs
leefnmajors Aug 8, 2015 @ 5:21am 
I wouldn't be surprised if it is a float, since the values it generates when used flucuate a bit. If you use 0 to generate something, it will be always be the quality of a primitive crafted item. 4 *tends* to give you a Mastercraft but occasion isn't, but 5 and greater will always be at least Ascended if memory serves correctly.

You can also just type in false or true for the blueprint variable if you want fyi; it's boolean and will accept it as 1/0 or the more meaningful true/false.
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Date Posted: Aug 8, 2015 @ 4:50am
Posts: 2