ARK: Survival Evolved

ARK: Survival Evolved

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Why can't Host & players move more than 170m from eachother on private server??
My husband & I play on a private server and really love the game, however when trying to scavange or complete tasks separate from eachother, it will not allow us to separate more than about 170m from one another. If he(as the host) gets too far, it teleports me, if I get too far, i just basically hit a brick wall. This is EXTREMELY annoying and inconvenient!! We have dealt with the fps loss, glitches, etc.. and pretty much can excuse most things that come along with playing an early release game. Its just this issue of being unable to separate on the map that has caused TERRIBLE problems when trying to complete tasks, especially underwater. Will this be resolved at any point? Or is there a way to remove this that we are missing? Any solution or help is much appreciated.
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They said they are gonna provide players a option to remove/scale it, after the Survival games thing is over.
"Everyone but the Host is restricted to playing within a ~200 meter radius around the Host (it's primarily for Coop-only play). For the time being, this is necessary to preserve Host performance & system memory." Straight from the patch notes.
Dtx.Operative a écrit :
"Everyone but the Host is restricted to playing within a ~200 meter radius around the Host (it's primarily for Coop-only play). For the time being, this is necessary to preserve Host performance & system memory." Straight from the patch notes.

Yea, its pretty stupid, cant do anything at all with just two football field lengths. So I hope they release a toggle to remove the restriction or scale it to Host pref very soon.
Alexandrious a écrit :
Dtx.Operative a écrit :
"Everyone but the Host is restricted to playing within a ~200 meter radius around the Host (it's primarily for Coop-only play). For the time being, this is necessary to preserve Host performance & system memory." Straight from the patch notes.

Yea, its pretty stupid, cant do anything at all with just two football field lengths. So I hope they release a toggle to remove the restriction or scale it to Host pref very soon.

You could always host your own server.
Well hopefully they do fix it soon. Thanks for the info people! The Goat, yes I can host my own server but it would still not fix the issue, doesn't matter if my husband hosts the server or myself, we are still stuck to that 200m distance limit. Just have to wait for the update that changes it I suppose. :)
Baillie6 a écrit :
Well hopefully they do fix it soon. Thanks for the info people! The Goat, yes I can host my own server but it would still not fix the issue, doesn't matter if my husband hosts the server or myself, we are still stuck to that 200m distance limit. Just have to wait for the update that changes it I suppose. :)
You mistook what he was saying. There is a dedicated 'server' client that you can 'host' a game with the does not have the restriction.

This is run independent from the game and you will both connect to that server directly rather than connecting to the other players game.
Set up your LAN game in the Host/Local screen. Select Host. Choose your passwords. No spaces in the server name or it wont accept it. Let the CMD propt come up. Let it run. This will take some time. When the screen populates and gives a competion time, keep that instance of shootergame.exe running and go to your common/ARK/ShooterGame/Binaries/Win64 and run "shootergame.exe. It should load and when you go to join game online, filter under LAN, your server should come up.

Keep in mind your computer MUST be up to the task to do this properly. It is very taxing on the CPU.
at LEAST 8GB RAM... any i7 or 4th gen i5 over 2.3Ghz
If AMD, overclocked 6300 or stock 8300 is a must.

Anything less than those specs you will get poor performance.
Dernière modification de alilgoat; 2 aout 2015 à 20h43
The Goat a écrit :
Alexandrious a écrit :

Yea, its pretty stupid, cant do anything at all with just two football field lengths. So I hope they release a toggle to remove the restriction or scale it to Host pref very soon.

You could always host your own server.

Which would require way more resources to do by first having the PC itself host, then have it run the game, the Non-Dedicated is way more streamlined and less prone to server related glitches and bugs. So no, I dont want to "Host my own server" I wanna be able to host a non dedicated and have the ability to set the restrictions regarding player amount and distance from host. That and its a pain in the ass to configure ports on a Verizon router, most of the time it never works. So end up having to use Hamachi which is prone to causing rubberbanding and latency thus causing mentioned server lag related bugs and glitches.
Dernière modification de Ceciliantas; 2 aout 2015 à 21h51
Alexandrious a écrit :
The Goat a écrit :

You could always host your own server.

Which would require way more resources to do by first having the PC itself host, then have it run the game, the Non-Dedicated is way more streamlined and less prone to server related glitches and bugs. So no, I dont want to "Host my own server" I wanna be able to host a non dedicated and have the ability to set the restrictions regarding player amount and distance from host. That and its a pain in the ass to configure ports on a Verizon router, most of the time it never works. So end up having to use Hamachi which is prone to causing rubberbanding and latency thus causing mentioned server lag related bugs and glitches.

Do you know why its more stable and less hard on the system? It's because of the distance cap between host and guests... this severley reduces the CPU strain and RAM requirement. If you up the anty of the distance cap, the strain increases and its no different from hosting a server normally.

Don't have to do anything you mentioned to host a LAN server, and if you have the specs I listed it will be no problem for the computer.
Dernière modification de alilgoat; 2 aout 2015 à 23h53
The Goat a écrit :
Alexandrious a écrit :

Which would require way more resources to do by first having the PC itself host, then have it run the game, the Non-Dedicated is way more streamlined and less prone to server related glitches and bugs. So no, I dont want to "Host my own server" I wanna be able to host a non dedicated and have the ability to set the restrictions regarding player amount and distance from host. That and its a pain in the ass to configure ports on a Verizon router, most of the time it never works. So end up having to use Hamachi which is prone to causing rubberbanding and latency thus causing mentioned server lag related bugs and glitches.

Do you know why its more stable and less hard on the system? It's because of the distance cap between host and guests... this severley reduces the CPU strain and RAM requirement. If you up the anty of the distance cap, the strain increases and its no different from hosting a server normally.

Don't have to do anything you mentioned to host a LAN server, and if you have the specs I listed it will be no problem for the computer.

/facepalm. Im gonna assume you have reading problems since well, your name, thus assume your an idiot. I will speak slowly and in big simple words since your not getting it.

WE, WANT, A WAY, TO MAKE, LEASH ON HOST AND BUDDIES, GO AWAY. WE WANT, TO, CONTROL HOW FAR AWAY, FRIENDS GO, OR TURN OFF, COMPLETELY. YOU, DO NOT KNOW, ELECTRONIC MACHINE, MORE STRESS, IF HOST, AND PLAY GAME, AT SAME TIME, INSTEAD OF DO BOTH, AT SAME TIME, NON DEDICATED, DEDICATED AND PLAY GAME SAME TIME, ONE MACHINE, VERY VERY VERRRRY BAD, NON DEDICATED, DOES BOTH, IN ONE, BETTER, NO CONFUSION FOR MACHINE, GOOD FOR MACHINE. NO PUT IN NUMBERS, OPEN FENCE DOORS UP FOR PEOPLE TO PLAY ON MACHINE, HAMACHI BAAAAAD, NOT USE HAMACHI GOOOOD.

Sighs.....
Dernière modification de Ceciliantas; 3 aout 2015 à 2h40
I just switched my game to dedicated hosting on LAN and I get better performance than I did on non-dedicated. We now play without distance limits and it's a better game for it.

i7-4770 with 16Gb and SSD.

I recommend the ARK Server Manager - you can find the lnk in the MP subforum, pinned thread. 5 minute job and we're running sweet.
The Goat is right though, running a dedicated server or a non-dedicated server with an unlimited tether range is essentially the same task. It's simply different in that the dedicated server runs on a, well, dedicated tool. Whereas the non-dedicated server runs (the same server code) hidden in the background while you play.

Edited to include: You can run a dedicated server and play on it on the same machine.

The Goat a écrit :
Set up your LAN game in the Host/Local screen. Select Host. Choose your passwords. No spaces in the server name or it wont accept it. Let the CMD propt come up. Let it run. This will take some time. When the screen populates and gives a competion time, keep that instance of shootergame.exe running and go to your common/ARK/ShooterGame/Binaries/Win64 and run "shootergame.exe. It should load and when you go to join game online, filter under LAN, your server should come up.

Keep in mind your computer MUST be up to the task to do this properly. It is very taxing on the CPU.
at LEAST 8GB RAM... any i7 or 4th gen i5 over 2.3Ghz
If AMD, overclocked 6300 or stock 8300 is a must.

Anything less than those specs you will get poor performance.
Dernière modification de Soup Broth; 3 aout 2015 à 3h17
Alexandrious a écrit :
The Goat a écrit :

Do you know why its more stable and less hard on the system? It's because of the distance cap between host and guests... this severley reduces the CPU strain and RAM requirement. If you up the anty of the distance cap, the strain increases and its no different from hosting a server normally.

Don't have to do anything you mentioned to host a LAN server, and if you have the specs I listed it will be no problem for the computer.

/facepalm. Im gonna assume you have reading problems since well, your name, thus assume your an idiot. I will speak slowly and in big simple words since your not getting it.

WE, WANT, A WAY, TO MAKE, LEASH ON HOST AND BUDDIES, GO AWAY. WE WANT, TO, CONTROL HOW FAR AWAY, FRIENDS GO, OR TURN OFF, COMPLETELY. YOU, DO NOT KNOW, ELECTRONIC MACHINE, MORE STRESS, IF HOST, AND PLAY GAME, AT SAME TIME, INSTEAD OF DO BOTH, AT SAME TIME, NON DEDICATED, DEDICATED AND PLAY GAME SAME TIME, ONE MACHINE, VERY VERY VERRRRY BAD, NON DEDICATED, DOES BOTH, IN ONE, BETTER, NO CONFUSION FOR MACHINE, GOOD FOR MACHINE. NO PUT IN NUMBERS, OPEN FENCE DOORS UP FOR PEOPLE TO PLAY ON MACHINE, HAMACHI BAAAAAD, NOT USE HAMACHI GOOOOD.

Sighs.....

I don't think you understand what you are doing. I'm going to assume your mind is clouded from how upset you are, so if you try and calm down maybe it will help you understand.

For the record, hosting a LAN server via the method I posted is still hosting a non-dedicated server... as the computer hosting the server is also the computer playing the game.
This means both methods are non-dedicated.

I'm not sure where you got confused.
The Goat a écrit :
Alexandrious a écrit :

/facepalm. Im gonna assume you have reading problems since well, your name, thus assume your an idiot. I will speak slowly and in big simple words since your not getting it.

WE, WANT, A WAY, TO MAKE, LEASH ON HOST AND BUDDIES, GO AWAY. WE WANT, TO, CONTROL HOW FAR AWAY, FRIENDS GO, OR TURN OFF, COMPLETELY. YOU, DO NOT KNOW, ELECTRONIC MACHINE, MORE STRESS, IF HOST, AND PLAY GAME, AT SAME TIME, INSTEAD OF DO BOTH, AT SAME TIME, NON DEDICATED, DEDICATED AND PLAY GAME SAME TIME, ONE MACHINE, VERY VERY VERRRRY BAD, NON DEDICATED, DOES BOTH, IN ONE, BETTER, NO CONFUSION FOR MACHINE, GOOD FOR MACHINE. NO PUT IN NUMBERS, OPEN FENCE DOORS UP FOR PEOPLE TO PLAY ON MACHINE, HAMACHI BAAAAAD, NOT USE HAMACHI GOOOOD.

Sighs.....

I don't think you understand what you are doing. I'm going to assume your mind is clouded from how upset you are, so if you try and calm down maybe it will help you understand.

For the record, hosting a LAN server via the method I posted is still hosting a non-dedicated server... as the computer hosting the server is also the computer playing the game.
This means both methods are non-dedicated.

I'm not sure where you got confused.

I think your the one whos confused, since you never experienced hosting a dedicated server and playing the game on the same computer. Also I fully know what I am doing, I know my computers better than you ever could. Heres what you dont understand since your pretty dumb.

By hosting a dedicated and playing the game on the same computer, you are running two individual tasks. This is placing more strain on the computer than you would if using the non dedicated host method, particularly since it isnt taking a bunch of your resources and locking it, but instead is streamlined to do it all in real time within one Task. Thats why what needs to be done is allow a toggle off, or a scale that be set while ingame or the very least on the local/hosting menu to allow you to set how far a distance everyone playing can be from you. Also the other reason why this non-dedicated hosting is 10x better than doing a dedicated host, is the fact with ports. The game handles all that port crap for you, so you dont have to fumble around your router trying to open ports, opening your firewalls up putting your network at risk to try and get the damn thing to allow players to come in. Because their are quite a few routers, particularly Verizon, that is a gigantic pain in the ass to peform this with. Thus having to resort to Hamachi, which can lag and rubber band the players your hosting for and even yourself quite often.

Non dedicated hosting for when you wanna play with 1-4 others is the best solution, they just now gotta give you the ability to remove te distance cap or the very least allow you to scale it. I myself would probably set it to 2000Ms at first and see how well it goes, then keep increasing it, or remove it entirely. I was able to dedicate and play at the same time with my girl up till now, but Hamachi tends to cause rubberbanding and she got fed up with trying to sprint to places only to rubberband back. And no, its not my system, nor my bandwidth and network speed, I can host the large group raids in Vindictus very very easily with no problems at all, to the point that players actively seeked me out to host they're raid runs because my system can easily handle it. Its Hamachi being crap, but nothing I can do about it, I opened the verizon ports, I spend several hours testing, opening ports, changing numbers around removing firewalls and no dice, cant get anyone to connect to the server without hamachi.

Options to remove or scale the distance needs to be done, or they completely wasted their time and resources making this non-dedicated server option.
Dernière modification de Ceciliantas; 7 aout 2015 à 3h07
Cough.... I host dedicated and run game on same machine. Performance improved over non-dedicated (and we're running LAN over wireless too).

Running it on an SSD makes all the difference imho.
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Posté le 2 aout 2015 à 18h13
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