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Wait for it...
waiting?
Put a roof on your base..
Just kidding, I think the bloom command is your only option here. I'll check out the forums search to see if i can find it for you real quick, otherwise google will net a result for you.
Few folks beat me to it. Use those commands and you're golden.
You're welcome.
It's r.bloomquality 0, but you have to do it every couple minutes as the game reloads the ini every so often.
You can also edit your basescalability.ini file & search for all instances of r.bloomquality= & make them =0, to make it permanent.
That said, light going through walls should be fixed eventually. & a bloom slider added to the game options.
What, I needed a roof?! I will try to give that a go next =P
It won't fix the light going through walls, it only makes reflections & sun glare less blinding. You also will have to type it in every few minutes, unless you edit the ini file in my post above.
Thanks again for the help folks. Cheers!
Are you sure about that?
When I enter it in at the start of my game sessions it stays fixed until I close the game. Doesn't ever reset
I'll be sure to get into my ini file and make that change. Thanks mate!
That's odd. It rectified the problem for me.
I've had 3 tribe members confirm it. I believe it's when you transition to a new area that it reloads settings from the ini file, but I'm not 100% sure on what causes it.
There are also 4 instances of r.bloomquality=# in basescalability.ini(one for each post processing setting). So you will also have to set it again if you change your post processing settings in game I believe.
Edit: OP's problem isn't bloom though guys, it's light going through walls in game. sunlight, electric lights, even torches all go through walls in this game right now. Hell, sunlight even goes through the tops of mountains in some spots(inside the mouth of the volcano is one of them).
I will give that a go. Thanks!
I noticed more of a difference, however you can still see the sun spot wherever you go in the base. It's more noticeable in a metal base vs wood / stone. Regardless, it did help.
Cheers!