ARK: Survival Evolved

ARK: Survival Evolved

View Stats:
Does weapon quality effect gathering?
As title would say an apprentice pick gather more metal from a metal rock than a basic one?
< >
Showing 1-15 of 17 comments
Fafnir Jul 30, 2015 @ 9:19am 
Yes my boy it would :)
WasntAFairFight Jul 30, 2015 @ 9:23am 
Good to hear :). Thank you.
KhaoticGhost Jul 30, 2015 @ 9:30am 
isn't it more about the damage percentage rather than the actual tier? Since its possible to get a tool of a lower tier with a higher %, it should get more resources.
Eyolis Jul 30, 2015 @ 9:39am 
It's quite more complicated, it depends of your melee damage + tool damage.

Let's say one rock has 500 HP, you use basic metal pick and do 300 damage each hit, you will need 2 hits to break the rock and you will have 100 damage "over hit bonus" that will give you more mats.

Now let's say you use some ramshackle metal pick and do 500 damage to the same rock, you need 1 hit and you will get less mats because no "over hit bonus".

So you need to see according to your melee damage and the tool damage what is the most profitable for you. Breaking rock/tree with one hit if you don't have ++ melee damage is generally not profitable because you don't do much extra damage so it's better to take a tool with lower damage base to make it 2 shots and get extra.
Last edited by Eyolis; Jul 30, 2015 @ 9:40am
WasntAFairFight Jul 30, 2015 @ 10:56am 
Argh very well explained. Is there a way to see rocks HP? Or is it just guess work/maths?
Aioko Jul 30, 2015 @ 11:06am 
Currently the fastest way, without spending hours upon hours of doing math for it...100% tools will most likely yield the most mats. From the 550 hours i have played this game and the numerous hours of testing, base mele damage + base damage on pick/hatchet still yields the most mats.

Edit: I did not do math on hp/damage and all that, but from testing it with two people (both different damages, his at 150% and mine at 100%, also testing different quality weapons, base and base seem to yield more...
Last edited by Aioko; Jul 30, 2015 @ 11:08am
WasntAFairFight Jul 30, 2015 @ 11:34am 
Argh right ok. Seems a shame. I'm unsure if it's placebo but a ramshackle pick seems to produce less stone from metal rocks.
Eyolis Jul 30, 2015 @ 11:54am 
It's probably the case if you aren't with big melee damage yourself
WasntAFairFight Jul 30, 2015 @ 11:58am 
Only 300% not sure what big classes as.
Yoth Jul 30, 2015 @ 12:03pm 
More damage, more stuff. Same with dinos. Except when you activate the "clamp havest damage" option on your server.
Urazz Jul 30, 2015 @ 12:42pm 
So is it probably a good idea to get the weapon damage on an anklyo or mammoth to be pretty darn high so they break resources on one hit and get a decent amount of overkill on it as well for extra resources?

Originally posted by WasntAFairFight:
Argh right ok. Seems a shame. I'm unsure if it's placebo but a ramshackle pick seems to produce less stone from metal rocks.
Well it is a pick afterall, which is supposed to get you more iron and flint than rocks.
Last edited by Urazz; Jul 30, 2015 @ 12:43pm
Toast Jul 30, 2015 @ 12:53pm 
Originally posted by Urazz:
So is it probably a good idea to get the weapon damage on an anklyo or mammoth to be pretty darn high so they break resources on one hit and get a decent amount of overkill on it as well for extra resources?


Yes, I can see the differences using a Trike alone in terms of the resources gathered versus an unleveled one
Eyolis Jul 30, 2015 @ 5:56pm 
Thats why everyone level damage on pets like cat/ankylo/mammoth and co :P
crossmr Mar 21, 2017 @ 4:35pm 
This is an old thread, but this is also the first thread that came up in search results for me. For anyone wondering, as a test: A ramshackle pick with 130% bonus gives me like 75-80 metal out of a solid gold rock, while a regular pick with 100% damage gives me around 100-110. Seems really backwards, but just in case anyone else finds this thread in 2017 it is still true.
Vesuvius Mar 21, 2017 @ 6:21pm 
Originally posted by crossmr:
This is an old thread, but this is also the first thread that came up in search results for me. For anyone wondering, as a test: A ramshackle pick with 130% bonus gives me like 75-80 metal out of a solid gold rock, while a regular pick with 100% damage gives me around 100-110. Seems really backwards, but just in case anyone else finds this thread in 2017 it is still true.
I think the trade off is durability.
< >
Showing 1-15 of 17 comments
Per page: 1530 50

Date Posted: Jul 30, 2015 @ 9:18am
Posts: 17