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Aha! OK thanks. Sometimes it just takes asking a question to have it make sense. Thanks dude.
The next levels have, in fact, followed that pattern.
10
30
60
100
150
210
We'll see if that persists.
On my server I balanced these out and capped the experience required for each level for both person and dino at 1000. At higher levels, the stagnant gain per level gives you less and less return each level so i figured this was fair and would make the game less grindy.