ARK: Survival Evolved
@DEVS The WoW Effect - About 8x Cave Damage...
Hello,

I am a "caver", this is a survival game and I've naturally gravitated towards building in caves because of the defensive bonuses they provide, and this is my please for removing the 8x cave damage...

First of all, let me preface with the fact that I think that this is completely ridiculous and is going to end up pushing a lot of people out of the game. This is a PvP survival game and the complainers on the forums do not get to dictate circumstance, why would you ever do this ?

*I would support this idea IF AND ONLY IF it happened AFTER a full server wipe (end of summer perhaps?)*

Caves have natural benefits but also detriments. Caves are great defensive locations, but they do not move, and owning one attracts a lot of attention. 8x cave damage essentially allows someone with ~30 grenades (extremely cheap and easy to make) to raid an existing cave structure. Do you really think this is healthy for the game ??? Because I do not, and so many people will leave.

I've raided so many caves, almost 10 at this point (8 for an exact count) with 5-10 metal gates. Thats a lot of grenades, but it was EASY. It's so easy to raid a cave, dinos outside are relatively unprotected and it provides and excellent assault chokepoint when attacking. Using effective strategy and 8 brain cells, I can take as much time as I can (it'll never move) and I can slowly wittle down defenders. They can only come at me one way, and I can wait for them to run out of resources while I run around butt naked as they shoot at me.

WHY NOT WAIT FOR A WIPE ? We have a HUGE base inside of a cave, I love it, and I know that all of it will be gone if this gets pushed through as soon as I log off by some ♥♥♥♥♥♥♥ with a handful of grenades who wants to ruin hard work.

People complain about what they cannot have. I've lived in caves on three servers and we took all three caves from other people. It provides an excellent metagame and allows people to live in "relative" peace if they stay active. Personally, I think base raiding even against metal structures is so simply a child with a few hours of spare time could do it...

I run a 25-man active tribe, and every single person TWENTY FIVE PEOPLE has indicated they will quit immediately after this patch gets pushed through if it does in fact, get pushed through. That's more than 1/3rd of an official server. All that work, all of that 100's of hours of PRE-EXISTING effort will get wiped out overnight by a few children who afk base raid.

Come up with a better mechanic, and do not do this. We share our cave and a lot of other tribes on other servers do too. This IS A PVP SURVIVAL GAME, people will complain and get salty, but why would you ever play to their negativity ???

Fact: People will not quit if caves still exist.

Fact: People will quit if you delete all their work on a whim.

This sets an EXTREMELY negative message to people playing the game in early access, and is way too extreme of a reaction. Why not just make GATES only take more damage??? Why the houses inside as well? People need gates / doors to get inside... So make those squishier, not the entire ♥♥♥♥♥♥♥ base!


@WildCard - DO NOT LISTEN TO THE FORUM COMPLAINERS, please... I beg of you, it will slowly convince you to ruin the game. If you truly don't want people to build in caves then you need to make it impossible (PvE style) and wipe the entire server, levels and all.
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Показані коментарі 7690 із 480
Lets look at the points here
1: you control one of 6 essential locations that is required to summon the only current boss, The Broodmother. (I say the caves should be cleared of structures every day or so but that's because it mostly defeats the challenge presented by the cave itself PvP or PvE server)

2: you are a large tribe it seems that should have no troubles defending or even rebuilding your base if it comes to that

3: No one gives a ♥♥♥♥ about your threat

The only thing I see that you have anything to complain about is the same thing everyone else has the right to. you can do almost nothing when offline
Цитата допису Barbaric Seagull:
@Piddles and @Lunchbox

You guys are really just bumping the thread. I'm sorry that you are so filled with angst in real life that you feel content to tag-team someone on steam forums.

Please continue bumping this thread, maybe I'll get more diverse opinions other than your very limited viewpoints.
I'm not filled with angst at all, but I'm glad you can tell me more about myself.

Go on, I'm super impressed at your social engineering skills. Please, tell us more about ourselves.

Does it upset you that two COMPLETE strangers can agree on something that rustlers your jimmies? Tell me about it Pookie, how does it make you feel?

Also, our 'Limited' View Points...

I am a old ♥♥♥♥♥♥♥ griefer and he runs his own server to escape people like me.

Get over yourself, Mr. Kettle says to Pot for the Kettle calling him 'black'.

See if you can pick up what I mean by that, it'll test your reading fundamentals.

*Jesus christ autocorrect making me look like OP
Автор останньої редакції: Mister Piddles; 17 лип. 2015 о 22:47
Цитата допису DefectedZombie:
Цитата допису Guilty:
i can understand 2x or 3x but 8x damage... ...... next i'm going to see this :

Upcoming patch notes: Carebears 1.9.0
-all guns now shoot flowers.
-all carnivores now drop cake
-all pvp on pvp servers now has to be online after your told the person your going to raid them and given them 15 days to prepare if they accept.
-all freshies now have aimbot that only works if the other player concents to being shot.
-all dinos now have god mode since too many people complain about dinos dying on a pvp server.
-bases magically spawn because its too hard to farm in a survival game with ...well.... anything pvp.. ...
-all servers get weekly wipe since anyone building a base in any fashion is deemed "unfair" to anyone else

ark guys..... take what the kiddies want into account..... but just make your damn game the way you want it. pvp for pvp with or without a little 'LITTLE' extra damage in caves. but don't let them suckle the nipple too long or they're going to drain you dry.
I want this because it would be hysterical and I'd still play and laugh and skip and sing tralallalala with my tameable carebears! LOL I would tame as many as it took giving them all the names of a line from the "I'm a Gummibear Song"
This make me think os Whymsyshire in Diablo III....I would not be against something similar in ARK. xD
Цитата допису aaron.ericade:
Цитата допису StatixBlue:

Your comment is as ♥♥♥♥♥♥♥ ignorant as it can get lil guy. 8x damage is just too much. Going to take 1 c4 to blow up one metal gate. x2 would be strong already and x4 is to much also.

Really wondering if underwater caves are effected also because thanks to awesome dev design those are the real issue. Especially since you can put a behemoth gate at the underwater cave entrance and have it be 80% in the wall itself, because logic.

I suppose for the masses having to find a solution that requires effort is ignorant.

I'm sorry that blocking a single spot being not a real base makes me ignorant, truly! I'm also so very sorry that the other "carebears" that had bases with multiple weaknesses makes them ignorant too.

Point that finger and shed them tears. Welcome to playing without an unfair advantage.

Really though, in a game like this layered defenses only needing to exist in one single spot with no other weakness being an advantage is fact, not ignorance. You'll learn to think... or quit. One of the two.

I agree with your points personally, I don't think you are ignorant per-se. In my opinion I just think this is too radical of a design change (opinion).

I will loudly and proudly say that I will likely quit should this change take effect. Honestly, I have had to rebuild due to bugs (EA, no problem), raiders (survival game, no problem), etc.

But I really don't want an entire base invalidated in a few hours in a single update. I just can't support that vision, you know? You are of course entitled to your own opinion and I empathize with you overall. I think it's a little easy to live in a cave, obviously, it's not "fair". But 8X just seems a little much.

Mathematically that makes grenades do ~2400 damage to gates, which means 3-4 will take out a metal gate. 3-4 grenades can be farmed in 10 minutes, relatively easy. Caves have weaknesses also, and I will like 2-4x damage would be more appropriate.
Цитата допису Diabolus Ursus:
Цитата допису davescoolshades:
why would you when it takes hours to get mats for walls and gates to be blown up by any suicide noob with a grende...pissing into the wind comes to mind...pointless and you get pissed on.

By that logic, why would you build a base at all?

Instead of just attempting to shoot holes in my brainstormed solutions, how about you come up with your own if you're so adaptable and hardcore?
i have a solution i will take the largest base on the map kick them to the curb let them cry and go to the only spot left the cave we abandoned and then farm them with a few granades...
Цитата допису Barbaric Seagull:
@Piddles and @Lunchbox

You guys are really just bumping the thread. I'm sorry that you are so filled with angst in real life that you feel content to tag-team someone on steam forums.

Please continue bumping this thread, maybe I'll get more diverse opinions other than your very limited viewpoints.
....it looks like a LOT of people here share their veiwpoints....Meaning that maybe, juuuust maybe, You're the one with a limited FOV??
I guess you guys need think a bit more the things that you try explain here to improve the game, 'cause we are playing a pre-release, we know it and we want help to build a good game giving our playtime experiences to a profesional group of people (the team/company working in the game), most times when we find something that we dont like :

"please cancel x8 dmg in caves"
"please cancel tamed dinos can die"
"please cancel buildings can be destroyed"

We can think in balance this things lowering dmg no canceling it, or maybe we must think a bit more and the solutions can be launch new gadgets/buildings/buffs to increase the chance to a solo player can survive, not only inside the caves of course, can be a option but should not be the only, dont be angry posting i play in pvp server solo too and we must know before is that : play solo is the hard way (more now in pre-release) and the funniest too, if you like the challenges and have fun playing hard, if this doesnt like you change your play style sometimes and try other in-game experiences waitng new patch changes.
Автор останньої редакції: Sweethai; 17 лип. 2015 о 22:48
Цитата допису Iron Lion:
Sounds to me like the guy who started this thread is a just a butt hurt hypocrite whos pissed he cant have any more fun denying a big part of the game to to other players and lording it over everyone and doesnt get early accses.

You contradict your self so many times its insane. You complain about all the ppl complaing. You brag about how adaptable you and your tribe are then complain you cant adapt to this minor change. you keep going on about how easy it is to raid caves (with 25 ppl it should be) if its so easy already why are you so pissed your "losing my cave!"?

You and your 25 guys can leave and be replaced my all the ones who stoped playing because of ppl like you and evryhing balances out.

You really are a caveman arent you? ;)

I do live in a cave, we all do. We built partitioned quarters specifically to allow other people through our base and into the cave (in a safe manner). We share, as I mentioned in my post.

I share my cave with the public. End of story, I don't lord anything over anyone and the presumptuousness of your post is real.
Цитата допису MrOwneddeath:
They are doing this to prevent people from blocking off a cave that have artifacts in them. also if you are leaving just cause you cant block off a cave that is required to be explored by people if they want to summon the broodmother then goodbye.

^^^^^This right here allllllll day. Cave blocking is a serius problem across alot of servers. So Seagull guy adapt and learn to play outside of the cave beacuse you're not gonna get your way so have fun waking up on the beach every time you log on now :D
Цитата допису Barbaric Seagull:
Цитата допису MickeyTJR:

The resources you sat and gathered behind a gate that cost you next to nothing and in a cave that was indestructable. Yeah, sounds fair... You spent much less that anyone building a real base would have spent and then reaped the rewards without having to build an actual base. Yet, you see nothing wrong with that at all...
You can say, well I was smarter, or I took the cave from someone else. That doesn't mean you and those before you wear exploiting a game mechanic that wasn't meant to be. The Devs chose to correct this, it might be adjusted later, but for now it is what it is.
Nothing is stopping you from tearing down your base right now and moving.


Here's what will happen (I'd bet every penny on it)... The caves all get raided overnight by AFK raiders with a handful of grenades, you following?

These AFK raiders and general asshats get huge stocks of weapons, ammo supplies, resources, etc. And here's what they'll do...

They will use said weapons, explosives, etc. To destroy your base and all the bases they can find overnight, continuing possibly for months now that you've just given a golden-ticket to every raider tribe on your server who can pull it off (which is now easy since grenades will do undefendable damage on all cave-gates.

They will get you worse than any cave-tribe every could. And everyone will be upset about it. Can't you at least see that?

Here's what I see, you have lots of stuff that you got cheaply by sitting in a cave and cost you hardly anything to build. You said it yourself, they will get huge stock piles.

Now, let me ask you this. How is it fair you sit in a indestructable base with a small iron wall closing it off (gate whatever). Building huge stockpiles of stuff. While no one else can do the same thing above ground? I know be smart take a cave, or find a cave or whatever. But, you don't see the problem with this whole mechanic? Other tribes that own all the caves on a server, so strong because they're stockpiling supplies that can choke a bronto.

Building walls around resource nodes because they can. Making the experience for people, not just new people, but people in general a horrid experience. So much so that people do not want to play.

Those same people getting on forums and laughing at people and calling them names telling them to PvE because they suck and can't handle it. All because they took a cave or found a cave and took easy street.

There has to be some balance, if you're going to chose to take the easy ride, then it should cost you in some way. If you're going to keep artifacts from people and make their lives a living hell, then there must be a price to pay to own that cave.

People have been having to rebuild everything from the ground up because of cave dwellers for a long time. Tame new dinos rebuild bases and stuff like that. The current system makes it very hard to crack a cave, not impossible, but very hard.

It's time for balance.
Цитата допису davescoolshades:
i have a solution i will take the largest base on the map kick them to the curb let them cry and go to the only spot left the cave we abandoned and then farm them with a few granades...

Go try that, then. It's PVP; you should just expect to get raided... right?
Цитата допису Barbaric Seagull:
Цитата допису Iron Lion:
Sounds to me like the guy who started this thread is a just a butt hurt hypocrite whos pissed he cant have any more fun denying a big part of the game to to other players and lording it over everyone and doesnt get early accses.

You contradict your self so many times its insane. You complain about all the ppl complaing. You brag about how adaptable you and your tribe are then complain you cant adapt to this minor change. you keep going on about how easy it is to raid caves (with 25 ppl it should be) if its so easy already why are you so pissed your "losing my cave!"?

You and your 25 guys can leave and be replaced my all the ones who stoped playing because of ppl like you and evryhing balances out.

You really are a caveman arent you? ;)

I do live in a cave, we all do. We built partitioned quarters specifically to allow other people through our base and into the cave (in a safe manner). We share, as I mentioned in my post.

I share my cave with the public. End of story, I don't lord anything over anyone and the presumptuousness of your post is real.
Oooh, you White Knight. I am so glad you can invite people to get their ENDGAME items.

You are such a saint. Man, I bet the griefers are going to love plunderin' dat whiney booty.

What server do you play on? Oh sorry... What server DID you play on?
Цитата допису Snigleplayer:
Цитата допису Barbaric Seagull:
@Piddles and @Lunchbox

You guys are really just bumping the thread. I'm sorry that you are so filled with angst in real life that you feel content to tag-team someone on steam forums.

Please continue bumping this thread, maybe I'll get more diverse opinions other than your very limited viewpoints.
....it looks like a LOT of people here share their veiwpoints....Meaning that maybe, juuuust maybe, You're the one with a limited FOV??

Sure, I get that. But some people share my point of view as well.

People are very quick (on steam forums, ofc) to get extremely aggressive over someone have an alternative opinion. If you're not sharing a "realistic" viewpoint with me, I personally do not want to hear it, hence the comment.

I don't think raising cave-damage is the wrong choice, I think 8x damage is far too much. I think that it's an understandable change but ridiculous in it's extremity.

At least give us a 70-100% resource demolition bonus for a day, let us get a larger portion than the 50% we would normally get, so that we can move out.
Цитата допису Barbaric Seagull:
Цитата допису aaron.ericade:

I suppose for the masses having to find a solution that requires effort is ignorant.

I'm sorry that blocking a single spot being not a real base makes me ignorant, truly! I'm also so very sorry that the other "carebears" that had bases with multiple weaknesses makes them ignorant too.

Point that finger and shed them tears. Welcome to playing without an unfair advantage.

Really though, in a game like this layered defenses only needing to exist in one single spot with no other weakness being an advantage is fact, not ignorance. You'll learn to think... or quit. One of the two.

I agree with your points personally, I don't think you are ignorant per-se. In my opinion I just think this is too radical of a design change (opinion).

I will loudly and proudly say that I will likely quit should this change take effect. Honestly, I have had to rebuild due to bugs (EA, no problem), raiders (survival game, no problem), etc.

But I really don't want an entire base invalidated in a few hours in a single update. I just can't support that vision, you know? You are of course entitled to your own opinion and I empathize with you overall. I think it's a little easy to live in a cave, obviously, it's not "fair". But 8X just seems a little much.

Mathematically that makes grenades do ~2400 damage to gates, which means 3-4 will take out a metal gate. 3-4 grenades can be farmed in 10 minutes, relatively easy. Caves have weaknesses also, and I will like 2-4x damage would be more appropriate.


If they had any logic beyond "unfair" I would agree , honestly they should have just made caves have multiple entrances so it's not a one-stop-shop.

If they had physics of being unable to anchor gate/wall structures securedly, making them less durable that'd be fine... but as it stood a solo player who hit a cave first could lock down a cave with a few hours of farming (on a server I solo built a behemoth gate and SEVERAL metal gates/doors in less than one day's work).... but that shouldn't be the end of your base design imho. I believe this is healthy to promote actual planning beyond "I FOUND MY HOLE NOW BLOCK IT UP"... it's more "where can we be attacked from... how do we prevent x y and z" so for strategy and tactics I find this healthy.

However, I agree there needs to be more explanation to this change.

Seriously though, if I could single handedly farm 2000 ingots and 700 paste in one single day (an entire cave "base").... nobody is losing much unless they are the laziest farmers this game has ever seen, in which case natural selection will weed them out of pvp servers, and that's just how it is sadly. Not because others are "kiddies" "carebears" or anything else griefers want to claim, but because these griefers are actually forced into putting more than minimal effort in... and that is a good game changer.


Цитата допису Diabolus Ursus:
Цитата допису davescoolshades:
i have a solution i will take the largest base on the map kick them to the curb let them cry and go to the only spot left the cave we abandoned and then farm them with a few granades...

Go try that, then. It's PVP; you should just expect to get raided... right?
Deal with it. Deal with it. #dealwithit
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Опубліковано: 17 лип. 2015 о 21:46
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