ARK: Survival Evolved

ARK: Survival Evolved

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Zenith Mar 15, 2021 @ 6:20pm
Adjusting Dino Resistance
So, for w/e reason I'm hitting Rock Drakes (in this example) for considerably lower damage than other dinosaurs/creatures, even with this formula/code active.

DinoClassResistanceMultipliers=(ClassName="RockDrake_Character_BP_C",Multiplier=2.000000)

DinoDamageMultiplier=0.75
DinoResistanceMultiplier=1.50

Any tips? As far as I know MORE resistance = MORE damage taken, according to Ark Server Manager & Google.

I have both the settings enabled, do they interfere with each other or something? Will this affect doing bosses as well then?
Last edited by Zenith; Mar 15, 2021 @ 6:36pm
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Showing 1-4 of 4 comments
Samadhi Mar 15, 2021 @ 7:01pm 
Your values work out at 1.125x dmg

Originally posted by Zenith:
So, for w/e reason I'm hitting Rock Drakes (in this example) for considerably lower damage than other dinosaurs/creatures, even with this formula/code active.

DinoClassResistanceMultipliers=(ClassName="RockDrake_Character_BP_C",Multiplier=2.000000)

DinoDamageMultiplier=0.75
DinoResistanceMultiplier=1.50

Any tips? As far as I know MORE resistance = MORE damage taken, according to Ark Server Manager & Google.

I have both the settings enabled, do they interfere with each other or something? Will this affect doing bosses as well then?

The DinoClassResistance multiplier DECREASES damage at higher values, not increases it.

Also those 2 settings DO interact and your values work out at 1.125x dmg

DinoDamageMultiplier=0.75 ------Higher values increase damage
DinoResistanceMultiplier=1.50 ------Higher values decrease damage.
Last edited by Samadhi; Mar 15, 2021 @ 7:02pm
Samadhi Mar 15, 2021 @ 7:03pm 
Its also possible that your global settings may interfere with your Class Specific strings, so that's something to be alert to when troubleshooting.
Last edited by Samadhi; Mar 15, 2021 @ 7:03pm
GothMommy Mar 15, 2021 @ 7:04pm 
DinoClassResistanceMultipliers=(ClassName="RockDrake_Character_BP_C",Multiplier=2.000000) should be 0.5 if ya want them to take more damage.

Higher=reduced Damage lower then 1.0=more dmg they take

so if ya want them to take 50% more then 0.5 if ya want them to take 90% more then 0.1

Damage controller is diff higher=more dmg they do less=less they deal.

Zenith Mar 15, 2021 @ 9:23pm 
Originally posted by キティ:
DinoClassResistanceMultipliers=(ClassName="RockDrake_Character_BP_C",Multiplier=2.000000) should be 0.5 if ya want them to take more damage.

Higher=reduced Damage lower then 1.0=more dmg they take

so if ya want them to take 50% more then 0.5 if ya want them to take 90% more then 0.1

Damage controller is diff higher=more dmg they do less=less they deal.


Originally posted by Samadhi:
Your values work out at 1.125x dmg

Originally posted by Zenith:
So, for w/e reason I'm hitting Rock Drakes (in this example) for considerably lower damage than other dinosaurs/creatures, even with this formula/code active.

DinoClassResistanceMultipliers=(ClassName="RockDrake_Character_BP_C",Multiplier=2.000000)

DinoDamageMultiplier=0.75
DinoResistanceMultiplier=1.50

Any tips? As far as I know MORE resistance = MORE damage taken, according to Ark Server Manager & Google.

I have both the settings enabled, do they interfere with each other or something? Will this affect doing bosses as well then?

The DinoClassResistance multiplier DECREASES damage at higher values, not increases it.

Also those 2 settings DO interact and your values work out at 1.125x dmg

DinoDamageMultiplier=0.75 ------Higher values increase damage
DinoResistanceMultiplier=1.50 ------Higher values decrease damage.


Thanks yeah I figured it out, when it's wide spread (DinoResistanceMultiplier) a higher number increases damage taken, but when specific dino class are used, less resistance means they take more. I hate how the widespread resistance seems inverted (it would make more sense to me for less resistance to make everything take more damage)
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Date Posted: Mar 15, 2021 @ 6:20pm
Posts: 4