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Weight - if you are using it to haul the ore as well as harvest.
Movement / Stamina: To get to and from the mine faster
Health - If you don't bring a protector dino to clear the area first or just in case the SHTF.
IMO
Oh? Wow, well I got lucky I think, tamed this ank at 120 and got boosted stats after tame and it ended up with 450% melee dmg on it, so time to upg I geuss, Thanks everyone
Isn't it funny how 1 person says 500 is the cap (saw it the other day) and everyone reposts it like it's actually true?
Unless I see it from a dev myself, it's not true.
Overdamage return on resources is capped at 5x the return, so people naturally assumed that means 500% returns 5x without actually testing at what melee% you obtain 5x the resources you would normally get in one hit.
Sweet, thanks for that
Got my Anky at 1000 damage, and now putting some in speed. I have him go out with 2 trikes in tow who are all weight. We head up to an outrageous rock spot and I spend time there hitting rocks and loading up the trikes. Then the 3 of us make our way back. Ive got a 2nd anky but hes nowhere near this first one. At any rate, it makes stone/flint/metal farming nuts. Im actually ditching flint at this point; just too much.