Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
My GTX 970 supports DX12 and DX12.1 feature levels. So does 980, 980Ti and Titan X
DirectX 12 is nothing like DirectX 11, or any previous DirectX version. It is simply a low level API for accessing the graphics card, with a few new features added in.
Any DirectX 11 or higher card with software support (drivers + kernel/OS) can support DirectX 12 with the same features it had in DirectX 11.
In fact all Nvidia Maxwell (800 series up + later 700 series) cards that are already out support feature level 12_0 or 12_1 and all AMD Graphics Core Next 1.1 and 1.2 cards support feature level 12_0
If they add support for DirectX 12 but require the 12_0 feature level, the vast majority of DirectX 12 compatible cards will not run the game in DX12 mode. I don't imagine they'd require that, but I wanted to clarify.
It's my undersanding that like OpenGL handles feature levels, they can support a range of DX12 feature levels, and gracefully fall back on cards that don't support the higher feature sets, but the question remains what the bottom feature level they'll support is.