Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
http://i.imgur.com/14ttvnG.jpg
I'm not sure that this is entirely true. Our base (approx 53 15) is not anywhere near the 16 spawn points that are listed on the map image (pretty sure those are the ones you're referring to) and we still have some people spawning from time to time. Makes me wonder how many more spawn points there actually are and how many people are actually going to be affected by this.
Once again, please please let us know exactly where all the spawn points are and what the no build radius is going to be like. It's scary how easy it is to accidentally build over a spawn point right now. We literally ran a great distance from where we first spawned and ended up with this problem anyway. I would really appreciate being able to relocate before our base "disappears :-D". It's going to be hard enough as it is, I don't want to rebuild and end up building over a spawn point again (with our luck, that well might happen).
Not sure but your issue might be what I have had happen to me a couple of times. After I have died and picked a bed to respawn on I have appeared in random peoples bases. Has only happened twice to me but 3 or 4 times to members of my tribe.
For example there is at least one, and I believe two different areas where you will spawn if you choose South 2 that are in the long stretch of land south of the two S2 spawns on that map, in the lat 87, lon 55 area.
1) You can place a shark pen side by side your base.
2) Rocks are abundant.
3) Beginner friendly (safe from big dinosaurs like Rex)
4) Easy to locate using compass (North, South, East, West - from there just follow the beach line)
5) Nice scenery.
etc (like build near mountain and caves for perfect location)
There will be so many people (mostly innocent ones) that place their base ended up being wiped.
This is not even close to official release why not just let them keep it and when near official release, do a one good wipe off all servers and include all your "nobuild spawn zones" etc?
Else, every wipe (big or small) now and then is going to piss people off, especially when they know that near official launch there is going (probably) to be a wipe too.
THINK TWICE.
I hope the devs don't wipe out all those pretty pve bases and instead spawn them outside of the tribe's build radius.
This is definitely a good idea instead of just wiping everything.
See, this is what worries me. Right now, there is no way of knowing where exactly a spawn point is going to be. Seems like the safest thing to do would be to move in land, but then again, there are spawn points there as well. Sure, we could move to the mountain, but I'd really like to have a base near to our underwater pen. (Sorry, this is becoming such a rant).
I guess we would know for sure when the patch hits, but I really dread the idea of running around frantically looking for a new base with our entire army of dinosaurs in tow, especially with our water dinos in the mix.
There are definitely going to be a lot fewer viable beach bases, which is a sad thing in PVE since I love the sea view. Hopefully we'll be able to find a replacement should the wipe happen.
I personally don't mind a wipe if it's inevitable and if all other options have been explored and dismissed with good reason. I'm just peeved that we're being penalized for something which was out of our control. But you know, c'est la vie. As long as we're given time to recoup our losses (knowing for sure which part of our base would be demolished and knowing the spawn points so we can bloody well avoid the same mistake again), I guess that's fair enough.
Having said that, I really don't think that the wipe / no build option is the best and only solution. Griefers will just find new ways to grief. By knowing exactly where spawn points are, who's to say that they wouldn't build on the nearest available spots to cage in the spawn point or lure wild carnivores to spawn points to prey on newbies?
Case in point: there's this guy on my server who is currently working hard to wall his neighbour in because the dude managed to enter his house and steal his items. This is with the no building near an enemy foundation restriction in place. Given the motivation, it is more than likely that someone would work hard to wall up a spawn point at maximum distance and we're back to where we started.
On the other hand, solutions like not having player spawns too near to foundations, adding a suicide button so that they can try to spawn somewhere else, having players spawn at the nearest area to the spawn point which is not already claimed etc. These would eradicate the current problem once and for all without restricting a good lot of areas. The more populated and developed the server, the more this no build restriction will sting.
I might be wrong, but I think that this situation warrants a better resolution than what Drake said would be implemented. There seem to be more cons than pros. Yes, the odd griefer would have his plan foiled but knowing exactly where spawn points are could possibly enable new forms of griefing. Meanwhile, legitimate players are being penalised by having their bases destroyed and by having a lot more restricted areas at some rather nice locations.
ETA:
+ 1 /hopefully
Considering it? that's terrible news. What happened to the whole "We're going to add more entrances and make it harder to defend" not completely abolish the practice of contested caves?
Also, the whole "bases will disappear" is a bad way to fix the issue of people blocking spawn locations because you're going to affect innocent people.
GUYS I FOUND THE CAVE BLOCKER!
jokes aside, this is the best post in this thread. Even if they add multiple entrances it still is far less of a time and resource and engram investment to just spam dino gates compared to having to create a functional base.
Not really fair to up and destroy active players bases because you now declared one spot a no build zone Maybe you should do more reseach drake before reacting so fast. Not to mention the Land grabbed thatch 1x1 in a lot of places and the all talked about water pins. Can't really scope out areas either with out know what is and isn't a spawn point =/
I don't think everyone is doing that to grief actually. Some people built there for easy access to water, it's safe with weaker dinosaurs, plenty of resources for starting out etc. At some points it's also a good spot to dock to have sea animals at too.
I think to do that they would have to limit the spawn point locations though as it can be pretty random at times at each spawn selection. If they limit it to like 1 to 3 spots for each spawn choice and don't allow you to build at those locations, then it would work out better I think.
It's going to have to happen on official servers regardless of what is done I think. Maybe not erase player data but wipe out everyone's bases regardless of where they are at so everyone is at the same state basewise at least.
I think one suggestion I think was being tossed around was to not allow any kind of building at spawn locations but at the moment, it's pretty random on where you spawn and that can really make it hard to build a sea base.
I was pretty shocked by Drake's immediate decision to just make all affected bases "disappear :-D" too. I'm hoping that after so many people have aired their concerns that there's some room for discussion.
I know the devs are busy, but it would be nice to get an official dev update about this situation since the implications to everyone involved are huge.
Fingers crossed! We hope so too.